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gpg::SnapshotManager::OpenResponse
#include <snapshot_manager.h>
Contiene i dati per uno specifico snapshot richiesto insieme a uno stato della risposta.
Riepilogo
Se lo snapshot è in uno stato in conflitto, lo snapshot principale data
non sarà valido e verranno fornite informazioni sui conflitti nei campi conflict_id
, conflict_original
e conflict_unmerged
. Il conflitto deve essere risolto prima che lo snapshot possa ricevere modifiche future.
Attributi pubblici
conflict_id
std::string gpg::SnapshotManager::OpenResponse::conflict_id
L'identificatore di questo conflitto.
Se la stringa è vuota, non si verifica alcun conflitto.
conflict_original
SnapshotMetadata gpg::SnapshotManager::OpenResponse::conflict_original
Vuoto se il campo conflict_id
è vuoto.
Questa è la versione corrente concordata dello snapshot. Nota: in precedenza chiamato conflict_base
.
conflict_unmerged
SnapshotMetadata gpg::SnapshotManager::OpenResponse::conflict_unmerged
Vuoto se il campo conflict_id
è vuoto.
Questa è la modifica proposta che non è stata applicata a causa di operazioni in conflitto di un altro dispositivo. Nota: in precedenza chiamato conflict_remote
.
dati
SnapshotMetadata gpg::SnapshotManager::OpenResponse::data
Un Snapshot
.
Questo snapshot sarà valido solo se non ci sono errori o conflitti. In caso di conflitto non gestito, utilizza conflict_id
, conflict_original
e conflict_unmerged
.
I campioni di contenuti e codice in questa pagina sono soggetti alle licenze descritte nella Licenza per i contenuti. Java e OpenJDK sono marchi o marchi registrati di Oracle e/o delle sue società consociate.
Ultimo aggiornamento 2025-07-27 UTC.
[null,null,["Ultimo aggiornamento 2025-07-27 UTC."],[],[],null,["# gpg::SnapshotManager::OpenResponse Struct Reference\n\ngpg::SnapshotManager::OpenResponse\n==================================\n\n`#include \u003csnapshot_manager.h\u003e`\n\nHolds the data for a particular requested snapshot along with a response status.\n\nSummary\n-------\n\nIf the snapshot is in a conflicted state, the main snapshot `data` will not be valid and conflict information will be provided in the `conflict_id`, `conflict_original`, and `conflict_unmerged` fields. The conflict must be resolved before the snapshot can receive future modifications.\n\n| ### Public attributes ||\n|-----------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| [conflict_id](#structgpg_1_1_snapshot_manager_1_1_open_response_1a3b2fcc90ae1e9007c58755698d1038e8) | `std::string` The identifier of this conflict. |\n| [conflict_original](#structgpg_1_1_snapshot_manager_1_1_open_response_1ae72115a5932506aabab9662cffd484c7) | [SnapshotMetadata](/games/services/cpp/api/class/gpg/snapshot-metadata#classgpg_1_1_snapshot_metadata) Empty if `conflict_id` is empty. |\n| [conflict_unmerged](#structgpg_1_1_snapshot_manager_1_1_open_response_1a77b6befe22ae8ce230287390a772380c) | [SnapshotMetadata](/games/services/cpp/api/class/gpg/snapshot-metadata#classgpg_1_1_snapshot_metadata) Empty if `conflict_id` is empty. |\n| [data](#structgpg_1_1_snapshot_manager_1_1_open_response_1a2c2c2ebf42e988f7fb397f239786df1f) | [SnapshotMetadata](/games/services/cpp/api/class/gpg/snapshot-metadata#classgpg_1_1_snapshot_metadata) A `Snapshot`. |\n| [status](#structgpg_1_1_snapshot_manager_1_1_open_response_1ad2e7a1d808c6033d32f0bf9b62f9e678) | [SnapshotOpenStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a33e450872d5439ff19b818703eabf588) Can be one of the values enumerated in [SnapshotOpenStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a33e450872d5439ff19b818703eabf588). |\n\nPublic attributes\n-----------------\n\n### conflict_id\n\n```c++\nstd::string gpg::SnapshotManager::OpenResponse::conflict_id\n``` \nThe identifier of this conflict.\n\nIf this string is empty, there is no conflict. \n\n### conflict_original\n\n```c++\nSnapshotMetadata gpg::SnapshotManager::OpenResponse::conflict_original\n``` \nEmpty if `conflict_id` is empty.\n\nThis is the agreed upon current version of the snapshot. Note: previously called `conflict_base`. \n\n### conflict_unmerged\n\n```c++\nSnapshotMetadata gpg::SnapshotManager::OpenResponse::conflict_unmerged\n``` \nEmpty if `conflict_id` is empty.\n\nThis is the proposed change that failed to be applied due to conflicting operations from another device. Note: previously called `conflict_remote`. \n\n### data\n\n```c++\nSnapshotMetadata gpg::SnapshotManager::OpenResponse::data\n``` \nA `Snapshot`.\n\nThis snapshot will only be valid if there are no errors or conflicts. In the event of an unhandled conflict use `conflict_id`, `conflict_original`, and `conflict_unmerged`. \n\n### status\n\n```c++\nSnapshotOpenStatus gpg::SnapshotManager::OpenResponse::status\n``` \nCan be one of the values enumerated in [SnapshotOpenStatus](/games/services/cpp/api/namespace/gpg#namespacegpg_1a33e450872d5439ff19b818703eabf588).\n\nIf the response is unsuccessful, [OpenResponse](/games/services/cpp/api/struct/gpg/snapshot-manager/open-response#structgpg_1_1_snapshot_manager_1_1_open_response)'s data vector is empty."]]