使用弱光增强会话

您可以使用弱光增强会话来开启和关闭 Google 弱光增强功能。

Kotlin

dependencies {
  val low_light_boost_version = "16.0.0-beta01"
  implementation("org.jetbrains.kotlinx:kotlinx-coroutines-play-services:1.10.2")
  implementation("com.google.android.gms:play-services-base:18.7.0")
  implementation("com.google.android.gms:play-services-camera-low-light-boost:${low_light_boost_version}")
  implementation("com.google.android.gms:play-services-tasks:18.3.0")
}

Groovy

dependencies {
  def low_light_boost_version = "16.0.0-beta01"
  implementation 'org.jetbrains.kotlinx:kotlinx-coroutines-play-services:1.10.2'
  implementation 'com.google.android.gms:play-services-base:18.7.0'
  implementation 'com.google.android.gms:play-services-camera-low-light-boost:${low_light_boost_version}'
  implementation 'com.google.android.gms:play-services-tasks:18.3.0'
}

LowLightBoostSession 由 Google Play 服务 com.google.android.gms.cameralowlight 软件包提供。如需了解如何访问 Google Play 服务 API,请参阅 Google Play 服务文档。

创建回调对象

创建低光增强会话时,您需要向其传递一个实现 LowLightBoostCallback 接口的对象。当会话断开连接或被销毁时,系统会调用此对象的函数。以下代码展示了如何创建回调:

Kotlin

private fun createLowLightBoostCallback(): LowLightBoostCallback =
  object : LowLightBoostCallback() {
    override fun onSessionDestroyed() {
      Log.d(TAG, "onSessionDestroyed")
      lowLightBoostSession = null
    }

    override fun onSessionDisconnected(statusCode: Int) {
      Log.d(TAG, "onSessionDisconnected: error=$statusCode")
      lowLightBoostSession = null
    }
  }

Java

private LowLightBoostCallback createLowLightBoostCallback() {
  LowLightBoostCallback lowLightBoostCallback = new LowLightBoostCallback() {
    @Override
    public void onSessionDestroyed() {
      Log.d(TAG, "onSessionDestroyed");
      lowLightBoostSession = null;
    }

    @Override
    public void onSessionDisconnected(int statusCode) {
      Log.d(TAG, "onSessionCreationFailed: error=" + statusCode);
      lowLightBoostSession = null;
    }
  }
  return lowLightBoostCallback;
}

此代码的要点

  • 此代码定义了一个私有方法 createLowLightBoostCallback(),用于创建回调对象。您将在实际创建低光增强会话时调用该方法,如创建会话中所述。
  • 当会话断开连接或被销毁时,系统会调用回调。系统不会在创建会话时调用该方法。如需检查会话是否已成功创建,请检查 LowLightBoostClient.createSession 返回的 Task 对象。

创建会话

如需创建低光会话,请调用 LowLightBoostClient.createSession 方法。

Kotlin

val options = LowLightBoostOptions(
  previewSurface,
  cameraId,
  previewWidth,
  previewHeight,
  enableLowLightBoost
)

launch {
  try {
    val lowLightBoostSession = lowLightBoostClient
      .createSession(options, createLowLightBoostCallback()).await()

    Log.d(TAG, "Session created successfully")

    // Get the surface from the LLB session;
    // give it to camera so camera can write frames to it
  } catch (e: CancellationException) {
    Log.w(TAG, "Session creation was canceled", e)
    lowLightBoostSession = null
  } catch (e: ApiException) {
    Log.e(TAG, "Session creation failed with ApiException:", e)
    lowLightBoostSession = null
  } catch (e: Exception) {
    Log.e(TAG, "Session creation failed with Exception", e)
    lowLightBoostSession = null
  }
}

Java

LowLightBoostOptions options = new LowLightBoostOptions(
  previewSurface,
  cameraId,
  previewWidth,
  previewHeight,
  enableLowLightBoost);

lowLightBoostClient
  .createSession(options, createLowLightBoostCallback())
  .addOnSuccessListener(
    lowLightBoostExecutor,
    (session) -> {
      Log.d(TAG, "Session created successfully");

      // Get the surface from the LLB session;
      // give it to camera so camera can write frames to it

    })
  .addOnFailureListener(
    lowLightBoostExecutor,
    (e) -> {
      ApiException apiException = (ApiException) e;
      Log.d(TAG, "Session creation failed: " + e);
      lowLightBoostSession = null;
    })
  .addOnCompleteListener(
    lowLightBoostExecutor,
    (task) -> Log.d(TAG, "Session creation complete"))
  .addOnCanceledListener(
    lowLightBoostExecutor,
    () -> {
      throw new RuntimeException("Session creation canceled");
    });

此代码的要点

  • 您可以将 LowLightBoostOptions 对象传递给 createSession() 以配置会话。此对象用于指定目标 Surface、要使用的相机的 ID 以及预览的尺寸等内容。
  • 此代码假定您已打开与 Camera2 相机的连接,并使用该信息设置了 cameraId, previewWidth, previewHeight 的值。如需了解详情,请参阅 Camera2 文档
  • enableLowLightBoost 是一个布尔值,用于指定是否应启动低光增强功能。
  • createLowLightBoostCallback 是您编写的用于创建回调对象的方法。当会话断开连接或被销毁时,系统会调用此对象。
  • LowLightBoostClient.createSession() 方法会返回一个 Task 对象。您可以使用此对象设置成功和失败监听器。在成功监听器内捕获视频。
  • 您可以指定 Executor 来运行监听器。如果您未指定 Executor,监听器将在主线程上运行。在此代码中,我们假设 lowLightBoostExecutor 是合适的 Executor

开始相机预览

创建低光会话后,您可以开始相机预览流式传输。您应在传递给低光照明会话的 onSuccess() 回调中执行此操作,如创建会话中所述。以下代码展示了如何捕获视频:

Kotlin

MainActivity.this.lowLightBoostSession =
  lowLightBoostSession
MainActivity.this.lowLightBoostSession
  .setSceneDetectorCallback(
    (lowLightBoostSession, boostStrength) -> {
      Log.d(TAG, "onSceneBrightnessChanged: " +
        "boostStrength=$boostStrength")
      // boostStrength > 0.5 indicates a low light scene.
      // Update UI accordingly.
    },
    lowLightBoostExecutor
  )
try {
  startCaptureSession(
    lowLightBoostSession.getCameraSurface())
    // Start a Camera2 session here. Pass the LLB surface
    // to the camera so the camera can write frames to it.
} catch (e: CameraAccessException) {
  Log.e(TAG, "Failed to start capture session", e)
  // Must try again or start the capture session without LLB.
}

Java

MainActivity.this.lowLightBoostSession =
  lowLightBoostSession;
MainActivity.this.lowLightBoostSession
  .setSceneDetectorCallback(
    (lowLightBoostSession, boostStrength) -> {
      Log.d(TAG, "onSceneBrightnessChanged: " +
        "boostStrength=" + boostStrength);
      // boostStrength > 0.5 indicates a low light scene.
      // Update UI accordingly.
    },
    lowLightBoostExecutor
  );
try {
  startCaptureSession(
    lowLightBoostSession.getCameraSurface());
    // Start a Camera2 session here. Pass the LLB surface
    // to the camera so the camera can write frames to it.
} catch (CameraAccessException e) {
  Log.e(TAG, "Failed to start capture session", e);
  // Must try again or start the capture session without LLB.
}

此代码的要点

释放会话

当相机不再处于活动状态时,请通过调用 LowLightBoostSession.release() 释放低光增强会话。特别是,您应确保在 activity 被销毁时释放会话。为此,您可以在 activity 的 onDestroy() 方法中调用该方法:

Kotlin

override protected void onDestroy() {
  super.onDestroy()
  if (lowLightBoostSession != null) {
    lowLightBoostSession.release()
    lowLightBoostSession = null
  }
}

Java

@Override
protected void onDestroy() {
  super.onDestroy();
  if (lowLightBoostSession != null) {
    lowLightBoostSession.release();
    lowLightBoostSession = null;
  }
}

此代码的要点

  • 会话释放后,您不应调用其任何方法。您应清除指向会话的所有变量,如以下代码所示。