Tooltip

Use tooltips to add context to a button or other UI element. There are two types of tooltips:

  • Plain tooltips: Describe elements or actions of icon buttons.
  • Rich tooltips: Provide more detail, such as describing the value of a feature. Can also include an optional title, link, and buttons.
Single line plain tooltip labeled (1), and a multi-line rich tooltip with a title and information block labeled (2).
Figure 1. A plain tooltip (1) and a rich tooltip (2).

API surface

You can use the TooltipBox composable to implement tooltips in your app. You control TooltipBox appearance with these main parameters:

  • positionProvider: Places the tooltip relative to the anchor content. You typically use a default position provider from the TooltipDefaults, or you can provide your own if you need custom positioning logic.
  • tooltip: The composable that contains the tooltip's content. You typically use either the PlainTooltip or RichTooltip composables.
    • Use PlainTooltip to describe elements or actions of icon buttons.
    • Use RichTooltip to provide more details, like describing the value of a feature. Rich tooltips can include an optional title, link, and buttons.
  • state: The state holder that contains the UI logic and element state for this tooltip.
  • content: The composable content that the tooltip is anchored to.

Display a plain tooltip

Use a plain tooltip to briefly describe a UI element. This code snippet displays a plain tooltip on top of an icon button, labeled "Add to favorites":

@Composable
fun PlainTooltipExample(
    modifier: Modifier = Modifier,
    plainTooltipText: String = "Add to favorites"
) {
    TooltipBox(
        modifier = modifier,
        positionProvider = TooltipDefaults.rememberPlainTooltipPositionProvider(),
        tooltip = {
            PlainTooltip { Text(plainTooltipText) }
        },
        state = rememberTooltipState()
    ) {
        IconButton(onClick = { /* Do something... */ }) {
            Icon(
                imageVector = Icons.Filled.Favorite,
                contentDescription = "Add to favorites"
            )
        }
    }
}

Key points about the code

  • TooltipBox generates a simple tooltip with the text "Add to favorites".
  • IconButton creates a clickable button with an icon.
    • Icon(...) displays a heart icon within the button.
    • When a user interacts with the IconButton, the tooltip is shown with the text "Add to favorites". Depending on the device, users can trigger the tooltip in the following ways:
    • Hovering over the icon with a cursor
    • Long-pressing the icon on a mobile device

Result

This example produces a plain tooltip on top of an icon:

Single-line tooltip containing the text
Figure 2. A plain tooltip that appears when a user hovers over or long-presses the heart icon.

Display a rich tooltip

Use a rich tooltip to provide additional context about a UI element. This example creates a multi-line rich tooltip with a title that is anchored to an Icon:

@Composable
fun RichTooltipExample(
    modifier: Modifier = Modifier,
    richTooltipSubheadText: String = "Rich Tooltip",
    richTooltipText: String = "Rich tooltips support multiple lines of informational text."
) {
    TooltipBox(
        modifier = modifier,
        positionProvider = TooltipDefaults.rememberRichTooltipPositionProvider(),
        tooltip = {
            RichTooltip(
                title = { Text(richTooltipSubheadText) }
            ) {
                Text(richTooltipText)
            }
        },
        state = rememberTooltipState()
    ) {
        IconButton(onClick = { /* Icon button's click event */ }) {
            Icon(
                imageVector = Icons.Filled.Info,
                contentDescription = "Show more information"
            )
        }
    }
}

Key points about the code

  • TooltipBox handles the event listeners for user interactions and updates TooltipState accordingly. When TooltipState indicates that the tooltip should be shown, the tooltip lambda executes, and the RichTooltip is displayed. The TooltipBox acts as the anchor and container for both content and the tooltip.
    • In this case, the content is an IconButton component, which provides the tappable action behavior. When long-pressed (on touch devices) or hovered over (as with the mouse pointer) anywhere in TooltipBox's content, the tooltip will display to show more information.
  • The RichTooltip composable defines the tooltip's content, including the title and body text. TooltipDefaults.rememberRichTooltipPositionProvider() provides positioning information for rich tooltips.

Result

This example produces a rich tooltip with a title attached to an information icon:

A multiple-line tooltip with the title
Figure 3. A rich tooltip with a title and an information icon.

Customize a rich tooltip

This code snippet displays a rich tooltip with a title, custom actions, and a custom caret (arrow) displayed on top of a camera icon button:

@Composable
fun AdvancedRichTooltipExample(
    modifier: Modifier = Modifier,
    richTooltipSubheadText: String = "Custom Rich Tooltip",
    richTooltipText: String = "Rich tooltips support multiple lines of informational text.",
    richTooltipActionText: String = "Dismiss"
) {
    val tooltipState = rememberTooltipState()
    val coroutineScope = rememberCoroutineScope()

    TooltipBox(
        modifier = modifier,
        positionProvider = TooltipDefaults.rememberRichTooltipPositionProvider(),
        tooltip = {
            RichTooltip(
                title = { Text(richTooltipSubheadText) },
                action = {
                    Row {
                        TextButton(onClick = {
                            coroutineScope.launch {
                                tooltipState.dismiss()
                            }
                        }) {
                            Text(richTooltipActionText)
                        }
                    }
                },
                caretSize = DpSize(32.dp, 16.dp)
            ) {
                Text(richTooltipText)
            }
        },
        state = tooltipState
    ) {
        IconButton(onClick = {
            coroutineScope.launch {
                tooltipState.show()
            }
        }) {
            Icon(
                imageVector = Icons.Filled.Camera,
                contentDescription = "Open camera"
            )
        }
    }
}

Key points about the code

  • A RichToolTip displays a tooltip with a title and dismiss action.
  • When activated, either by a long-press or hovering over the ToolTipBox content with the mouse pointer, the tooltip is displayed for about one second. You can dismiss this tooltip by either tapping elsewhere on the screen or using the dismiss action button.
  • When the dismiss action is executed, a coroutine is launched to call tooltipState.dismiss. This ensures the action execution is not blocked while the tooltip is displayed.
  • onClick = coroutineScope.launch { tooltipState.show() } } launches a coroutine to manually show the tooltip using tooltipState.show.
  • The action parameter allows for the adding of interactive elements to a tooltip, such as a button.
  • The caretSize parameter modifies the size of the tooltip's arrow.

Result

This example produces the following:

Multi-line tooltip with the title
Figure 4. A custom rich tooltip with a dismiss action anchored to a camera icon.

Additional resources