EmbeddedPhotoPickerView


@RequiresApi(value = 34)
@RequiresExtension(extension = 34, version = 15)
@ExperimentalPhotoPickerApi
class EmbeddedPhotoPickerView : ViewGroup


A custom ViewGroup which manages an underlying SurfaceView for connecting to and hosting the Embedded PhotoPicker.

Summary

Nested types

A state change listener which supplies callbacks for state changes related to any currently running Embedded PhotoPicker session.

Public constructors

EmbeddedPhotoPickerView(
    context: Context,
    attrs: AttributeSet?,
    defStyleAttr: Int,
    defStyleRes: Int
)

Public functions

Unit

Adds an EmbeddedPhotoPickerStateChangeListener to this view.

open Unit
addView(child: View?)
open Unit
addView(child: View?, index: Int)
open Unit
addView(child: View?, params: ViewGroup.LayoutParams?)
open Unit
addView(child: View?, index: Int, params: ViewGroup.LayoutParams?)
open Unit
addView(child: View?, width: Int, height: Int)
Unit

Removes an EmbeddedPhotoPickerStateChangeListener from this view.

Unit

Sets the EmbeddedPhotoPickerFeatureInfo object that will be passed to the EmbeddedPhotoPickerProvider when the session is started.

Unit

Set the EmbeddedPhotoPickerProvider that this view should use to initialize the EmbeddedPhotoPicker.

open Unit
setVisibility(visibility: Int)

Hook into the View's setVisibility calls to ensure that changes to this view's visibility is passed to any open session.

Protected functions

open Boolean
addViewInLayout(child: View?, index: Int, params: ViewGroup.LayoutParams?)
open Unit

Configuration changes need to be passed to both the underlying SurfaceView and any open session that is currently running.

open Unit

When this ViewGroup is removed from a window cleanup any attached session.

open Unit
onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int)
open Unit
onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int)
open Unit
onSizeChanged(width: Int, height: Int, oldWidth: Int, oldHeight: Int)

Layout size changes are passed to any open sessions so the view can be resized on the Session's side.

open Unit

Hook into ViewGroup's visibility changes to ensure that changes to this view's visibility is passed to any open session.

Inherited functions

From android.view.View
Unit
addFocusables(views: ArrayList<View>, direction: Int)
Unit
Unit
Unit
ViewPropertyAnimator
Unit
Unit
Unit
Boolean
Boolean
awakenScrollBars(startDelay: Int)
Boolean
awakenScrollBars(startDelay: Int, invalidate: Boolean)
Unit
Unit
Unit
Unit
Boolean
open Boolean
open Boolean
open Boolean
Boolean
Boolean
Unit
Unit
Unit
Boolean
Unit
Unit
Unit
Int
Int
Int
Unit
WindowInsets
Int
Int
Int
AccessibilityNodeInfo
open Unit
Unit
Boolean
Boolean
dispatchNestedFling(velocityX: Float, velocityY: Float, consumed: Boolean)
Boolean
dispatchNestedPreFling(velocityX: Float, velocityY: Float)
Boolean
dispatchNestedPrePerformAccessibilityAction(
    action: Int,
    arguments: Bundle?
)
Boolean
dispatchNestedPreScroll(
    dx: Int,
    dy: Int,
    consumed: IntArray?,
    offsetInWindow: IntArray?
)
Boolean
dispatchNestedScroll(
    dxConsumed: Int,
    dyConsumed: Int,
    dxUnconsumed: Int,
    dyUnconsumed: Int,
    offsetInWindow: IntArray?
)
Boolean
Unit
draw(canvas: Canvas)
Unit
OnBackInvokedDispatcher?
T
<T : View> findViewById(id: Int)
T
<T : View> findViewWithTag(tag: Any)
Boolean
View
focusSearch(direction: Int)
Unit
forceHasOverlappingRendering(hasOverlappingRendering: Boolean)
Unit
Unit
generateDisplayHash(
    hashAlgorithm: String,
    bounds: Rect?,
    executor: Executor,
    callback: DisplayHashResultCallback
)
IntArray
Boolean
getClipBounds(outRect: Rect)
Bitmap
Unit
getDrawingRect(outRect: Rect)
ArrayList<View>
getFocusables(direction: Int)
Unit
Boolean
Boolean
getGlobalVisibleRect(r: Rect, globalOffset: Point)
Unit
getHitRect(outRect: Rect)
open Int
@ViewDebug.ExportedProperty(category = "layout", mapping = [@ViewDebug.IntToString(from = 0, to = "RESOLVED_DIRECTION_LTR"), @ViewDebug.IntToString(from = 1, to = "RESOLVED_DIRECTION_RTL")])
getLayoutDirection()
Boolean
Unit
Unit
Unit
ViewParent
open ViewParent
Any
getTag(key: Int)
open Int
@ViewDebug.ExportedProperty(category = "text", mapping = [@ViewDebug.IntToString(from = 0, to = "INHERIT"), @ViewDebug.IntToString(from = 1, to = "GRAVITY"), @ViewDebug.IntToString(from = 2, to = "TEXT_START"), @ViewDebug.IntToString(from = 3, to = "TEXT_END"), @ViewDebug.IntToString(from = 4, to = "CENTER"), @ViewDebug.IntToString(from = 5, to = "VIEW_START"), @ViewDebug.IntToString(from = 6, to = "VIEW_END")])
getTextAlignment()
open Int
@ViewDebug.ExportedProperty(category = "text", mapping = [@ViewDebug.IntToString(from = 0, to = "INHERIT"), @ViewDebug.IntToString(from = 1, to = "FIRST_STRONG"), @ViewDebug.IntToString(from = 2, to = "ANY_RTL"), @ViewDebug.IntToString(from = 3, to = "LTR"), @ViewDebug.IntToString(from = 4, to = "RTL"), @ViewDebug.IntToString(from = 5, to = "LOCALE"), @ViewDebug.IntToString(from = 6, to = "FIRST_STRONG_LTR"), @ViewDebug.IntToString(from = 7, to = "FIRST_STRONG_RTL")])
getTextDirection()
Unit
Boolean
Boolean
Boolean
Boolean
Boolean
Boolean
Boolean
Boolean
Unit
Unit
invalidate(dirty: Rect)
Unit
invalidate(l: Int, t: Int, r: Int, b: Int)
Unit
Unit
open Boolean
open Boolean
open Boolean
open Boolean
Boolean
open View
keyboardNavigationClusterSearch(currentCluster: View, direction: Int)
Unit
measure(widthMeasureSpec: Int, heightMeasureSpec: Int)
Unit
Unit
Unit
Unit
WindowInsets
Unit
Boolean
Boolean
Unit
InputConnection
Unit
onCreateViewTranslationRequest(
    supportedFormats: IntArray,
    requestsCollector: Consumer<ViewTranslationRequest>
)
Unit
onCreateVirtualViewTranslationRequests(
    virtualIds: LongArray,
    supportedFormats: IntArray,
    requestsCollector: Consumer<ViewTranslationRequest>
)
Unit
Boolean
Unit
onDraw(canvas: Canvas)
Unit
Unit
Boolean
Unit
Unit
Unit
onFocusChanged(
    gainFocus: Boolean,
    direction: Int,
    previouslyFocusedRect: Rect?
)
Boolean
Unit
Boolean
Unit
Unit
Boolean
onKeyDown(keyCode: Int, event: KeyEvent)
Boolean
onKeyLongPress(keyCode: Int, event: KeyEvent)
Boolean
onKeyMultiple(keyCode: Int, repeatCount: Int, event: KeyEvent)
Boolean
onKeyPreIme(keyCode: Int, event: KeyEvent)
Boolean
onKeyShortcut(keyCode: Int, event: KeyEvent)
Boolean
onKeyUp(keyCode: Int, event: KeyEvent)
Unit
onOverScrolled(
    scrollX: Int,
    scrollY: Int,
    clampedX: Boolean,
    clampedY: Boolean
)
Unit
Unit
Unit
Unit
Unit
Unit
Unit
ContentInfo?
Unit
Unit
onRtlPropertiesChanged(layoutDirection: Int)
Parcelable?
Unit
onScreenStateChanged(screenState: Int)
Unit
onScrollCaptureSearch(
    localVisibleRect: Rect,
    windowOffset: Point,
    targets: Consumer<ScrollCaptureTarget>
)
Unit
onScrollChanged(l: Int, t: Int, oldl: Int, oldt: Int)
Boolean
onSetAlpha(alpha: Int)
Unit
Boolean
Boolean
Unit
Unit
Unit
Unit
onVisibilityChanged(changedView: View, visibility: Int)
Unit
onWindowFocusChanged(hasWindowFocus: Boolean)
Unit
Boolean
overScrollBy(
    deltaX: Int,
    deltaY: Int,
    scrollX: Int,
    scrollY: Int,
    scrollRangeX: Int,
    scrollRangeY: Int,
    maxOverScrollX: Int,
    maxOverScrollY: Int,
    isTouchEvent: Boolean
)
Boolean
performAccessibilityAction(action: Int, arguments: Bundle?)
Boolean
Boolean
Boolean
Boolean
performHapticFeedback(feedbackConstant: Int)
Boolean
Boolean
performHapticFeedback(feedbackConstant: Int, flags: Int)
Boolean
Boolean
ContentInfo?
Unit
playSoundEffect(soundConstant: Int)
Boolean
post(action: Runnable)
Boolean
postDelayed(action: Runnable, delayMillis: Long)
Unit
Unit
postInvalidate(left: Int, top: Int, right: Int, bottom: Int)
Unit
postInvalidateDelayed(delayMilliseconds: Long)
Unit
postInvalidateDelayed(
    delayMilliseconds: Long,
    left: Int,
    top: Int,
    right: Int,
    bottom: Int
)
Unit
Unit
postInvalidateOnAnimation(left: Int, top: Int, right: Int, bottom: Int)
Unit
Unit
postOnAnimationDelayed(action: Runnable, delayMillis: Long)
Unit
Unit
Boolean
Unit
Unit
Unit
Unit
Unit
open Unit

This function is deprecated. Deprecated in Java

Boolean
Boolean
requestFocus(direction: Int)
Boolean
open Unit
Unit
Unit
Boolean
Boolean
requestRectangleOnScreen(rectangle: Rect, immediate: Boolean)
Boolean
requestRectangleOnScreen(rectangle: Rect, immediate: Boolean, source: Int)
Unit
Unit
T
<T : View> requireViewById(id: Int)
Unit
Unit
Unit
saveAttributeDataForStyleable(
    context: Context,
    styleable: IntArray,
    attrs: AttributeSet?,
    t: TypedArray,
    defStyleAttr: Int,
    defStyleRes: Int
)
Unit
Unit
scheduleDrawable(who: Drawable, what: Runnable, when: Long)
Unit
scrollBy(x: Int, y: Int)
Unit
scrollTo(x: Int, y: Int)
Unit
Unit
Unit
setAccessibilityDataSensitive(accessibilityDataSensitive: Int)
Unit
setAllowClickWhenDisabled(clickableWhenDisabled: Boolean)
Unit
Unit
Unit
setAutofillHints(vararg autofillHints: String)
Unit
Unit
Unit
Unit
Unit
setHandwritingBoundsOffsets(
    offsetLeft: Float,
    offsetTop: Float,
    offsetRight: Float,
    offsetBottom: Float
)
Unit
setHasTransientState(hasTransientState: Boolean)
Unit
setIsCredential(isCredential: Boolean)
Unit
setIsHandwritingDelegate(isHandwritingDelegate: Boolean)
Unit
Unit
setLayerType(layerType: Int, paint: Paint?)
Unit
setLeftTopRightBottom(left: Int, top: Int, right: Int, bottom: Int)
Unit
setMeasuredDimension(measuredWidth: Int, measuredHeight: Int)
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
Unit
setOnReceiveContentListener(
    mimeTypes: Array<String>?,
    listener: OnReceiveContentListener?
)
Unit
Unit
Unit
Unit
setPadding(left: Int, top: Int, right: Int, bottom: Int)
Unit
setPaddingRelative(start: Int, top: Int, end: Int, bottom: Int)
Unit
Unit
setRenderEffect(renderEffect: RenderEffect?)
Unit
Unit
setScrollIndicators(indicators: Int, mask: Int)
Unit
setTag(key: Int, tag: Any)
Unit
Unit
Unit
setWillNotCacheDrawing(willNotCacheDrawing: Boolean)
Unit
setWillNotDraw(willNotDraw: Boolean)
Boolean
Boolean
ActionMode
ActionMode
Unit
Boolean
startDrag(
    data: ClipData,
    shadowBuilder: View.DragShadowBuilder,
    myLocalState: Any,
    flags: Int
)
Boolean
startDragAndDrop(
    data: ClipData,
    shadowBuilder: View.DragShadowBuilder,
    myLocalState: Any,
    flags: Int
)
Boolean
Unit
open String
Unit
Unit
Unit
Unit
Unit
Boolean
Boolean
Boolean
From android.view.ViewGroup
Unit
Unit
addExtraDataToAccessibilityNodeInfo(
    info: AccessibilityNodeInfo,
    extraDataKey: String,
    arguments: Bundle?
)
Unit
addFocusables(views: ArrayList<View>, direction: Int, focusableMode: Int)
Unit
addKeyboardNavigationClusters(
    views: MutableCollection<View>,
    direction: Int
)
Boolean
Unit
Boolean
addViewInLayout(
    child: View,
    index: Int,
    params: ViewGroup.LayoutParams,
    preventRequestLayout: Boolean
)
Unit
attachLayoutAnimationParameters(
    child: View,
    params: ViewGroup.LayoutParams,
    index: Int,
    count: Int
)
Unit
attachViewToParent(child: View, index: Int, params: ViewGroup.LayoutParams)
Unit
Boolean
Boolean
Unit
Unit
childHasTransientStateChanged(
    child: View,
    childHasTransientState: Boolean
)
Unit
Unit
Unit
Unit
Unit
debug(depth: Int)
Unit
Unit
Unit
Unit
detachViewsFromParent(start: Int, count: Int)
WindowInsets
Boolean
Unit
Unit
dispatchCreateViewTranslationRequest(
    viewIds: MutableMap<AutofillIdLongArray>,
    supportedFormats: IntArray,
    capability: TranslationCapability,
    requests: MutableList<ViewTranslationRequest>
)
Unit
Boolean
Unit
Unit
Unit
Unit
Boolean
Boolean
Boolean
Boolean
Boolean
Boolean
Unit
Unit
Unit
Unit
Unit
Unit
dispatchScrollCaptureSearch(
    localVisibleRect: Rect,
    windowOffset: Point,
    targets: Consumer<ScrollCaptureTarget>
)
Unit
Unit
Unit
Unit
Unit
Unit
Boolean
Boolean
Boolean
dispatchUnhandledMove(focused: View, direction: Int)
Unit
dispatchVisibilityChanged(changedView: View, visibility: Int)
Unit
Unit
Unit
WindowInsets
WindowInsetsAnimation.Bounds
Unit
Unit
Boolean
drawChild(canvas: Canvas, child: View, drawingTime: Long)
Unit
Unit
View
OnBackInvokedDispatcher?
Unit
findViewsWithText(
    outViews: ArrayList<View>,
    text: CharSequence,
    flags: Int
)
View
focusSearch(focused: View, direction: Int)
Unit
Boolean
ViewGroup.LayoutParams
ViewGroup.LayoutParams
ViewGroup.LayoutParams
View
getChildAt(index: Int)
Int
getChildDrawingOrder(drawingPosition: Int)
Int
getChildDrawingOrder(childCount: Int, drawingPosition: Int)
Boolean
Boolean
getChildVisibleRect(child: View, r: Rect, offset: Point)
Boolean
Boolean
Int
Unit
invalidateChild(child: View, dirty: Rect)
ViewParent
invalidateChildInParent(location: IntArray, dirty: Rect)
Unit
Unit
layout(l: Int, t: Int, r: Int, b: Int)
Unit
measureChild(
    child: View,
    parentWidthMeasureSpec: Int,
    parentHeightMeasureSpec: Int
)
Unit
measureChildWithMargins(
    child: View,
    parentWidthMeasureSpec: Int,
    widthUsed: Int,
    parentHeightMeasureSpec: Int,
    heightUsed: Int
)
Unit
measureChildren(widthMeasureSpec: Int, heightMeasureSpec: Int)
Unit
notifySubtreeAccessibilityStateChanged(
    child: View,
    source: View,
    changeType: Int
)
Unit
Unit
Unit
IntArray
Unit
onDescendantInvalidated(child: View, target: View)
Boolean
Boolean
Boolean
onNestedFling(
    target: View,
    velocityX: Float,
    velocityY: Float,
    consumed: Boolean
)
Boolean
onNestedPreFling(target: View, velocityX: Float, velocityY: Float)
Boolean
onNestedPrePerformAccessibilityAction(
    target: View,
    action: Int,
    args: Bundle?
)
Unit
onNestedPreScroll(target: View, dx: Int, dy: Int, consumed: IntArray)
Unit
onNestedScroll(
    target: View,
    dxConsumed: Int,
    dyConsumed: Int,
    dxUnconsumed: Int,
    dyUnconsumed: Int
)
Unit
onNestedScrollAccepted(child: View, target: View, axes: Int)
Boolean
onRequestFocusInDescendants(direction: Int, previouslyFocusedRect: Rect)
Boolean
PointerIcon
onResolvePointerIcon(event: MotionEvent, pointerIndex: Int)
Boolean
onStartNestedScroll(child: View, target: View, nestedScrollAxes: Int)
Unit
Unit
onViewAdded(child: View)
Unit
Unit
propagateRequestedFrameRate(frameRate: Float, forceOverride: Boolean)
Unit
Unit
Unit
Unit
removeDetachedView(child: View, animate: Boolean)
Unit
Unit
removeViewAt(index: Int)
Unit
Unit
removeViews(start: Int, count: Int)
Unit
removeViewsInLayout(start: Int, count: Int)
Unit
requestChildFocus(child: View, focused: View)
Boolean
requestChildRectangleOnScreen(
    child: View,
    rectangle: Rect,
    immediate: Boolean
)
Unit
Boolean
requestFocus(direction: Int, previouslyFocusedRect: Rect)
Boolean
Unit
Boolean
Unit
Unit
Unit
Unit
Unit
Unit
Boolean
Boolean
Boolean
showContextMenuForChild(originalView: View, x: Float, y: Float)
ActionMode
startActionModeForChild(
    originalView: View,
    callback: ActionMode.Callback
)
ActionMode
startActionModeForChild(
    originalView: View,
    callback: ActionMode.Callback,
    type: Int
)
Unit
Unit
Unit
Unit
From android.view.ViewParent
Boolean
requestChildRectangleOnScreen(
    child: View,
    rectangle: Rect,
    immediate: Boolean,
    source: Int
)

Inherited properties

From android.view.View
open View.AccessibilityDelegate
open Int
open AccessibilityNodeProvider
open CharSequence?
open Int
open Int
open String?
open String?
open Float
open Animation
open Matrix?
open IBinder
open MutableMap<IntInt>
open Array<String>?
AutofillId
open Int
open AutofillValue?
open Drawable
open BlendMode?
open ColorStateList?
open PorterDuff.Mode?
open Int
Int
open Float
open Int
open Float
open Rect
Boolean
ContentCaptureSession?
open CharSequence
Int
Context
open ContextMenu.ContextMenuInfo
Boolean
open Display
IntArray
open Bitmap
open Int
open Int
open Long
open Float
open Int
open Boolean
open Boolean
open Int
open Drawable
open Int
open BlendMode?
open ColorStateList?
open PorterDuff.Mode?
open Float
open Handler
open Float
open Float
open Float
open Float
open Int
open Runnable?
Boolean
Int
open Int
open Int
open Drawable?
open Drawable?
open Int
open Int
open Int
open Int
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
Boolean
Boolean
open Boolean
Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
Boolean
Boolean
open Boolean
open Boolean
open Boolean
Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
Boolean
open Boolean
open Boolean
Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open Boolean
open KeyEvent.DispatcherState
open Int
open Int
open Int
open ViewGroup.LayoutParams
Int
open Float
open Int
open Matrix
Int
Int
Int
Int
Int
open Int
open Int
open Int
open Int
open Int
open Int
open Int
open Int
open View.OnFocusChangeListener
open Int
open ViewOutlineProvider
open Int
open Int
open Int
open Int
open Int
open Int
open Int
open Int
final ViewParent
open ViewParent
OutcomeReceiver<GetCredentialResponseGetCredentialException>?
GetCredentialRequest?
open Float
open Float
open PointerIcon
MutableList<Rect>
open Array<String>?
open Float
open Resources
Boolean
Int
open Float
open Int
open AttachedSurfaceControl?
open View
open WindowInsets
open Float
open Float
open Float
open Float
open Float
open Int
open Int
open Int
open Int
open Int
open Int
Int
Int
open Int
open Int
CharSequence?
open StateListAnimator
open Int
open Int
open CharSequence?
open MutableList<Rect>
open Int
open Any
open Int
open Int
open CharSequence?
Int
open Float
open Int
open TouchDelegate
open ArrayList<View>
open Float
open String
open Float
open Float
open Float
open Long
open Int
open Int
open Drawable?
open Drawable?
open Int
open ViewTranslationResponse?
open ViewTreeObserver
open Int
Int
open Int
open WindowId
open WindowInsetsController?
open Int
open IBinder
open Int
open Float
open Float
open Float
From android.view.ViewGroup

Public constructors

EmbeddedPhotoPickerView

Added in 1.0.0-alpha02
EmbeddedPhotoPickerView(
    context: Context,
    attrs: AttributeSet? = null,
    defStyleAttr: Int = 0,
    defStyleRes: Int = 0
)

Public functions

addEmbeddedPhotoPickerStateChangeListener

Added in 1.0.0-alpha02
fun addEmbeddedPhotoPickerStateChangeListener(
    listener: EmbeddedPhotoPickerView.EmbeddedPhotoPickerStateChangeListener
): Unit

Adds an EmbeddedPhotoPickerStateChangeListener to this view.

addView

open fun addView(child: View?): Unit

addView

open fun addView(child: View?, index: Int): Unit

addView

open fun addView(child: View?, params: ViewGroup.LayoutParams?): Unit

addView

open fun addView(child: View?, index: Int, params: ViewGroup.LayoutParams?): Unit

addView

open fun addView(child: View?, width: Int, height: Int): Unit

removeEmbeddedPhotoPickerStateChangeListener

Added in 1.0.0-alpha02
fun removeEmbeddedPhotoPickerStateChangeListener(
    listener: EmbeddedPhotoPickerView.EmbeddedPhotoPickerStateChangeListener
): Unit

Removes an EmbeddedPhotoPickerStateChangeListener from this view.

setEmbeddedPhotoPickerFeatureInfo

Added in 1.0.0-alpha02
fun setEmbeddedPhotoPickerFeatureInfo(
    featureInfo: EmbeddedPhotoPickerFeatureInfo
): Unit

Sets the EmbeddedPhotoPickerFeatureInfo object that will be passed to the EmbeddedPhotoPickerProvider when the session is started.

setProvider

Added in 1.0.0-alpha02
fun setProvider(provider: EmbeddedPhotoPickerProvider): Unit

Set the EmbeddedPhotoPickerProvider that this view should use to initialize the EmbeddedPhotoPicker.

setVisibility

open fun setVisibility(visibility: Int): Unit

Hook into the View's setVisibility calls to ensure that changes to this view's visibility is passed to any open session.

Protected functions

addViewInLayout

protected open fun addViewInLayout(child: View?, index: Int, params: ViewGroup.LayoutParams?): Boolean

onConfigurationChanged

protected open fun onConfigurationChanged(newConfig: Configuration?): Unit

Configuration changes need to be passed to both the underlying SurfaceView and any open session that is currently running.

onDetachedFromWindow

protected open fun onDetachedFromWindow(): Unit

When this ViewGroup is removed from a window cleanup any attached session.

onLayout

protected open fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int): Unit

onMeasure

protected open fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int): Unit

onSizeChanged

protected open fun onSizeChanged(width: Int, height: Int, oldWidth: Int, oldHeight: Int): Unit

Layout size changes are passed to any open sessions so the view can be resized on the Session's side.

onWindowVisibilityChanged

protected open fun onWindowVisibilityChanged(visibility: Int): Unit

Hook into ViewGroup's visibility changes to ensure that changes to this view's visibility is passed to any open session.