GameManager
class GameManager
kotlin.Any | |
↳ | android.app.GameManager |
The GameManager allows system apps to modify and query the game mode of apps.
Note: After android.os.Build.VERSION_CODES#VANILLA_ICE_CREAM
, some devices that do not support the GameManager features may not publish a GameManager instance. These device types include:
- Wear devices (
PackageManager.FEATURE_WATCH
)
Therefore, you should always do a null
check on the return value of Context.getSystemService(Class)
and Context.getSystemService(String)
when trying to obtain an instance of GameManager on the aforementioned device types.
Summary
Constants | |
---|---|
static Int |
Battery game mode will save battery and give longer game play time. |
static Int |
Custom game mode that has user-provided configuration overrides. |
static Int |
Performance game mode maximizes the game's performance. |
static Int |
Standard game mode means the platform will use the game's default performance characteristics. |
static Int |
Game mode is not supported for this application. |
Public methods | |
---|---|
Int |
Return the user selected game mode for this application. |
Unit |
setGameState(gameState: GameState) Called by games to communicate the current state to the platform. |
Constants
GAME_MODE_BATTERY
static val GAME_MODE_BATTERY: Int
Battery game mode will save battery and give longer game play time.
Value: 3
GAME_MODE_CUSTOM
static val GAME_MODE_CUSTOM: Int
Custom game mode that has user-provided configuration overrides.
Custom game mode is expected to be handled only by the platform using users' preferred config. It is currently not allowed to opt in custom mode in game mode XML file nor expected to perform app-based optimizations when activated.
Value: 4
GAME_MODE_PERFORMANCE
static val GAME_MODE_PERFORMANCE: Int
Performance game mode maximizes the game's performance.
This game mode is highly likely to increase battery consumption.
Value: 2
GAME_MODE_STANDARD
static val GAME_MODE_STANDARD: Int
Standard game mode means the platform will use the game's default performance characteristics.
Value: 1
GAME_MODE_UNSUPPORTED
static val GAME_MODE_UNSUPPORTED: Int
Game mode is not supported for this application.
Value: 0
Public methods
getGameMode
fun getGameMode(): Int
Return the user selected game mode for this application.
An application can use android:isGame="true"
or android:appCategory="game"
to indicate that the application is a game. If an application is not a game, always return GAME_MODE_UNSUPPORTED
.
Developers should call this API every time the application is resumed.
If a game's targetSdkVersion
is android.os.Build.VERSION_CODES#TIRAMISU
or lower, and when the game mode is set to GAME_MODE_CUSTOM
which is available in android.os.Build.VERSION_CODES#UPSIDE_DOWN_CAKE
or newer, this API will return GAME_MODE_STANDARD
instead for backward compatibility.
setGameState
fun setGameState(gameState: GameState): Unit
Called by games to communicate the current state to the platform.
Parameters | |
---|---|
gameState |
GameState: An object set to the current state. This value cannot be null . |