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    ETC1Util
    open class ETC1Util
    
    Utility methods for using ETC1 compressed textures.
    Summary
    
      
        
          | Nested classes | 
        
          | open | A utility class encapsulating a compressed ETC1 texture. | 
      
    
    
    
      
        
          | Public methods | 
        
          | open static ETC1Util.ETC1Texture! | Helper function that compresses an image into an ETC1Texture. | 
        
          | open static ETC1Util.ETC1Texture! | Create a new ETC1Texture from an input stream containing a PKM formatted compressed texture. | 
        
          | open static Boolean | Check if ETC1 texture compression is supported by the active OpenGL ES context. | 
        
          | open static Unit | Convenience method to load an ETC1 texture whether or not the active OpenGL context supports the ETC1 texture compression format. | 
        
          | open static Unit | Convenience method to load an ETC1 texture whether or not the active OpenGL context supports the ETC1 texture compression format. | 
        
          | open static Unit | Helper function that writes an ETC1Texture to an output stream formatted as a PKM file. | 
      
    
    Public constructors
    
    Public methods
    
      compressTexture
      
      open static fun compressTexture(
    input: Buffer!, 
    width: Int, 
    height: Int, 
    pixelSize: Int, 
    stride: Int
): ETC1Util.ETC1Texture!
      Helper function that compresses an image into an ETC1Texture.
      
        
          
            | Parameters | 
          
            | input | Buffer!: a native order direct buffer containing the image data | 
          
            | width | Int: the width of the image in pixels | 
          
            | height | Int: the height of the image in pixels | 
          
            | pixelSize | Int: the size of a pixel in bytes (2 or 3) | 
          
            | stride | Int: the width of a line of the image in bytes | 
        
      
      
     
    
      createTexture
      
      open static fun createTexture(input: InputStream!): ETC1Util.ETC1Texture!
      Create a new ETC1Texture from an input stream containing a PKM formatted compressed texture.
      
        
          
            | Parameters | 
          
            | input | InputStream!: an input stream containing a PKM formatted compressed texture. | 
        
      
      
      
        
          
            | Exceptions | 
          
            | java.io.IOException |  | 
        
      
     
    
      isETC1Supported
      
      open static fun isETC1Supported(): Boolean
      Check if ETC1 texture compression is supported by the active OpenGL ES context.
      
        
          
            | Return | 
          
            | Boolean | true if the active OpenGL ES context supports ETC1 texture compression. | 
        
      
     
    
      loadTexture
      
      open static fun loadTexture(
    target: Int, 
    level: Int, 
    border: Int, 
    fallbackFormat: Int, 
    fallbackType: Int, 
    texture: ETC1Util.ETC1Texture!
): Unit
      Convenience method to load an ETC1 texture whether or not the active OpenGL context supports the ETC1 texture compression format.
      
        
          
            | Parameters | 
          
            | target | Int: the texture target. | 
          
            | level | Int: the texture level | 
          
            | border | Int: the border size. Typically 0. | 
          
            | fallbackFormat | Int: the format to use if ETC1 texture compression is not supported. Must be GL_RGB. | 
          
            | fallbackType | Int: the type to use if ETC1 texture compression is not supported. Can be either GL_UNSIGNED_SHORT_5_6_5, which implies 16-bits-per-pixel, or GL_UNSIGNED_BYTE, which implies 24-bits-per-pixel. | 
          
            | texture | ETC1Util.ETC1Texture!: the ETC1 to load. | 
        
      
     
    
      loadTexture
      
      open static fun loadTexture(
    target: Int, 
    level: Int, 
    border: Int, 
    fallbackFormat: Int, 
    fallbackType: Int, 
    input: InputStream!
): Unit
      Convenience method to load an ETC1 texture whether or not the active OpenGL context supports the ETC1 texture compression format.
      
        
          
            | Parameters | 
          
            | target | Int: the texture target. | 
          
            | level | Int: the texture level | 
          
            | border | Int: the border size. Typically 0. | 
          
            | fallbackFormat | Int: the format to use if ETC1 texture compression is not supported. Must be GL_RGB. | 
          
            | fallbackType | Int: the type to use if ETC1 texture compression is not supported. Can be either GL_UNSIGNED_SHORT_5_6_5, which implies 16-bits-per-pixel, or GL_UNSIGNED_BYTE, which implies 24-bits-per-pixel. | 
          
            | input | InputStream!: the input stream containing an ETC1 texture in PKM format. | 
        
      
      
        
          
            | Exceptions | 
          
            | java.io.IOException |  | 
        
      
     
    
      writeTexture
      
      open static fun writeTexture(
    texture: ETC1Util.ETC1Texture!, 
    output: OutputStream!
): Unit
      Helper function that writes an ETC1Texture to an output stream formatted as a PKM file.
      
      
        
          
            | Exceptions | 
          
            | java.io.IOException |  | 
        
      
     
  
  
  
    
  
 
  
    
    
      
       
    
    
  
  
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  Last updated 2025-02-10 UTC.
  
  
  
    
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