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    InsertModeGesture
    class InsertModeGesture : HandwritingGesture, Parcelable
    
    A sub-class of HandwritingGesture for starting an insert mode which inserts a space in the editor to let users hand write freely at the designated insertion point. This class holds the information required for insertion of text in toolkit widgets like TextView. Once InsertMode gesture is started, it continues until IME calls CancellationSignal.cancel() and toolkit can receive cancel using CancellationSignal.setOnCancelListener(CancellationSignal.OnCancelListener) obtained from getCancellationSignal().
    Summary
    
    
      
        
          | Inherited constants | 
        
          | From class Parcelable
                
                  
                    | Int | CONTENTS_FILE_DESCRIPTOR
                         Descriptor bit used with describeContents(): indicates that the Parcelable object's flattened representation includes a file descriptor. |  
                    | Int | PARCELABLE_WRITE_RETURN_VALUE
                         Flag for use with writeToParcel: the object being written is a return value, that is the result of a function such as "Parcelable someFunction()", "void someFunction(out Parcelable)", or "void someFunction(inout Parcelable)". Some implementations may want to release resources at this point. |  | 
        
          | From class HandwritingGesture
                
                  
                    | Int | GRANULARITY_CHARACTER
                         Operate on text per character basis. i.e. each character is selected based on its intersection with selection rectangle.   Strategy of operating at a granular level is maintained in the UI toolkit. A character/word/line is included if its center is within the gesture rectangle. e.g. if a selection RectFwithGRANULARITY_CHARACTERincludes width-wise center of the character, it should be selected. Similarly, text in a line should be included in the operation if rectangle includes line height center. |  
                    | Int | GRANULARITY_WORD
                         Operate text per word basis. e.g. if selection includes width-wise center of the word, whole word is selected.   Strategy of operating at a granular level is maintained in the UI toolkit. A character/word/line is included if its center is within the gesture rectangle. e.g. if a selection Refer to https://www.unicode.org/reports/tr29/#Word_Boundaries for more detail on how word breaks are decided.RectFwithGRANULARITY_WORDincludes width-wise center of the word, it should be selected. Similarly, text in a line should be included in the operation if rectangle includes line height center. |  | 
      
    
    
    
      
        
          | Inherited functions | 
        
          | From class HandwritingGesture
                
                  
                    | String? | getFallbackText()
                         The fallback text that will be committed at current cursor position if there is no applicable text beneath the area of gesture. For example, select can fail if gesture is drawn over area that has no text beneath. example 2: join can fail if the gesture is drawn over text but there is no whitespace. |  | 
      
    
    
    Public methods
    
      describeContents
      
      fun describeContents(): Int
      
     
    
      equals
      
      fun equals(other: Any?): Boolean
      
        
          
            | Parameters | 
          
            | obj | the reference object with which to compare. | 
        
      
      
        
          
            | Return | 
          
            | Boolean | trueif this object is the same as the obj argument;falseotherwise. | 
        
      
     
    
    
      getInsertionPoint
      
      fun getInsertionPoint(): PointF
      Returns the insertion point PointF (in screen coordinates) where space will be created for additional text to be inserted.
      
        
          
            | Return | 
          
            | PointF | This value cannot be null. | 
        
      
     
    
      hashCode
      
      fun hashCode(): Int
      
        
          
            | Return | 
          
            | Int | a hash code value for this object. | 
        
      
     
    
      writeToParcel
      
      fun writeToParcel(
    dest: Parcel, 
    flags: Int
): Unit
      Used to package this object into a Parcel.
      
        
          
            | Parameters | 
          
            | dest | Parcel: The Parcelto be written. This value cannot benull. | 
          
            | flags | Int: The flags used for parceling. | 
        
      
     
    Properties
    
  
  
  
    
  
 
  
    
    
      
       
    
    
  
  
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  Last updated 2025-02-10 UTC.
  
  
  
    
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