android.renderscript
Interfaces
| OnBufferAvailableListener |
Interface to handle notification when new buffers are available via |
Classes
| Allocation |
This class provides the primary method through which data is passed to and from RenderScript kernels. |
| AllocationAdapter |
Only intended for use by generated reflected code. |
| BaseObj |
BaseObj is the base class for all RenderScript objects owned by a RS context. |
| Byte2 |
Class for exposing the native RenderScript byte2 type back to the Android system. |
| Byte3 |
Class for exposing the native RenderScript byte3 type back to the Android system. |
| Byte4 |
Class for exposing the native RenderScript byte4 type back to the Android system. |
| Double2 |
Vector version of the basic double type. |
| Double3 |
Vector version of the basic double type. |
| Double4 |
Vector version of the basic double type. |
| Element |
An Element represents one item within an . |
| FieldPacker |
Utility class for packing arguments and structures from Android system objects to RenderScript objects. |
| Float2 |
Vector version of the basic float type. |
| Float3 |
Vector version of the basic float type. |
| Float4 |
Vector version of the basic float type. |
| Int2 |
Vector version of the basic int type. |
| Int3 |
Vector version of the basic int type. |
| Int4 |
Vector version of the basic int type. |
| Long2 |
Vector version of the basic long type. |
| Long3 |
Vector version of the basic long type. |
| Long4 |
Vector version of the basic long type. |
| Matrix2f |
Class for exposing the native RenderScript rs_matrix2x2 type back to the Android system. |
| Matrix3f |
Class for exposing the native RenderScript rs_matrix3x3 type back to the Android system. |
| Matrix4f |
Class for exposing the native RenderScript rs_matrix4x4 type back to the Android system. |
| RenderScript |
This class provides access to a RenderScript context, which controls RenderScript initialization, resource management, and teardown. |
| Sampler |
Sampler object that defines how Allocations can be read as textures within a kernel. |
| Script |
The parent class for all executable scripts. |
| ScriptC |
The superclass for all user-defined scripts. |
| ScriptGroup |
A group of kernels that are executed together with one execution call as if they were a single kernel |
| ScriptIntrinsic |
Base class for all Intrinsic scripts. |
| ScriptIntrinsic3DLUT |
Intrinsic for converting RGB to RGBA by using a 3D lookup table. |
| ScriptIntrinsicBLAS |
ScriptIntrinsicBLAS class provides high performance RenderScript APIs to BLAS. |
| ScriptIntrinsicBlend |
Intrinsic kernels for blending two |
| ScriptIntrinsicBlur |
Intrinsic Gausian blur filter. |
| ScriptIntrinsicColorMatrix |
Intrinsic for applying a color matrix to allocations. |
| ScriptIntrinsicConvolve3x3 |
Intrinsic for applying a 3x3 convolve to an allocation. |
| ScriptIntrinsicConvolve5x5 |
Intrinsic for applying a 5x5 convolve to an allocation. |
| ScriptIntrinsicHistogram |
Intrinsic Histogram filter. |
| ScriptIntrinsicLUT |
Intrinsic for applying a per-channel lookup table. |
| ScriptIntrinsicResize |
Intrinsic for performing a resize of a 2D allocation. |
| ScriptIntrinsicYuvToRGB |
Intrinsic for converting an Android YUV buffer to RGB. |
| Short2 |
Class for exposing the native RenderScript Short2 type back to the Android system. |
| Short3 |
Vector version of the basic short type. |
| Short4 |
Vector version of the basic short type. |
| Type |
A Type describes the |
Exceptions
| RSDriverException |
Base class for all exceptions thrown by the Android RenderScript |
| RSIllegalArgumentException |
Base class for all exceptions thrown by the Android RenderScript |
| RSInvalidStateException |
Base class for all exceptions thrown by the Android RenderScript |
| RSRuntimeException |
Base class for all exceptions thrown by the Android RenderScript |