TextField

Functions summary

Unit
@Composable
TextField(
    state: TextFieldState,
    modifier: Modifier,
    enabled: Boolean,
    readOnly: Boolean,
    textStyle: TextStyle,
    label: (@Composable () -> Unit)?,
    placeholder: (@Composable () -> Unit)?,
    leadingIcon: (@Composable () -> Unit)?,
    trailingIcon: (@Composable () -> Unit)?,
    isError: Boolean,
    inputTransformation: InputTransformation?,
    outputTransformation: OutputTransformation?,
    keyboardOptions: KeyboardOptions,
    onKeyboardAction: KeyboardActionHandler?,
    lineLimits: TextFieldLineLimits,
    scrollState: ScrollState,
    shape: Shape,
    colors: TextFieldColors,
    interactionSource: MutableInteractionSource?
)

Material Design filled text field.

Cmn
Unit
@Composable
TextField(
    value: String,
    onValueChange: (String) -> Unit,
    modifier: Modifier,
    enabled: Boolean,
    readOnly: Boolean,
    textStyle: TextStyle,
    label: (@Composable () -> Unit)?,
    placeholder: (@Composable () -> Unit)?,
    leadingIcon: (@Composable () -> Unit)?,
    trailingIcon: (@Composable () -> Unit)?,
    isError: Boolean,
    visualTransformation: VisualTransformation,
    keyboardOptions: KeyboardOptions,
    keyboardActions: KeyboardActions,
    singleLine: Boolean,
    maxLines: Int,
    minLines: Int,
    interactionSource: MutableInteractionSource?,
    shape: Shape,
    colors: TextFieldColors
)

Material Design filled text field.

Cmn
Unit
@Composable
TextField(
    value: TextFieldValue,
    onValueChange: (TextFieldValue) -> Unit,
    modifier: Modifier,
    enabled: Boolean,
    readOnly: Boolean,
    textStyle: TextStyle,
    label: (@Composable () -> Unit)?,
    placeholder: (@Composable () -> Unit)?,
    leadingIcon: (@Composable () -> Unit)?,
    trailingIcon: (@Composable () -> Unit)?,
    isError: Boolean,
    visualTransformation: VisualTransformation,
    keyboardOptions: KeyboardOptions,
    keyboardActions: KeyboardActions,
    singleLine: Boolean,
    maxLines: Int,
    minLines: Int,
    interactionSource: MutableInteractionSource?,
    shape: Shape,
    colors: TextFieldColors
)

Material Design filled text field.

Cmn

Functions

TextField

@Composable
fun TextField(
    state: TextFieldState,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    readOnly: Boolean = false,
    textStyle: TextStyle = LocalTextStyle.current,
    label: (@Composable () -> Unit)? = null,
    placeholder: (@Composable () -> Unit)? = null,
    leadingIcon: (@Composable () -> Unit)? = null,
    trailingIcon: (@Composable () -> Unit)? = null,
    isError: Boolean = false,
    inputTransformation: InputTransformation? = null,
    outputTransformation: OutputTransformation? = null,
    keyboardOptions: KeyboardOptions = KeyboardOptions.Default,
    onKeyboardAction: KeyboardActionHandler? = null,
    lineLimits: TextFieldLineLimits = TextFieldLineLimits.Default,
    scrollState: ScrollState = rememberScrollState(),
    shape: Shape = TextFieldDefaults.TextFieldShape,
    colors: TextFieldColors = TextFieldDefaults.textFieldColors(),
    interactionSource: MutableInteractionSource? = null
): Unit

Material Design filled text field.

Filled text fields have more visual emphasis than outlined text fields, making them stand out when surrounded by other content and components.

Filled text field
image

If you are looking for an outlined version, see OutlinedTextField.

This overload of TextField uses TextFieldState to keep track of its text content and position of the cursor or selection.

A simple single line text field looks like:

import androidx.compose.foundation.text.input.TextFieldLineLimits
import androidx.compose.foundation.text.input.rememberTextFieldState
import androidx.compose.material.Text
import androidx.compose.material.TextField
import androidx.compose.runtime.remember

TextField(
    state = rememberTextFieldState(),
    label = { Text("Label") },
    lineLimits = TextFieldLineLimits.SingleLine,
)

You can control the initial text input and selection:

import androidx.compose.foundation.text.input.TextFieldLineLimits
import androidx.compose.foundation.text.input.rememberTextFieldState
import androidx.compose.material.Text
import androidx.compose.material.TextField
import androidx.compose.runtime.remember
import androidx.compose.ui.text.TextRange

val state = rememberTextFieldState("Initial text", TextRange(0, 12))
TextField(state = state, label = { Text("Label") }, lineLimits = TextFieldLineLimits.SingleLine)

You may provide a placeholder:

import androidx.compose.foundation.text.input.TextFieldLineLimits
import androidx.compose.foundation.text.input.rememberTextFieldState
import androidx.compose.material.Text
import androidx.compose.material.TextField
import androidx.compose.runtime.remember

TextField(
    state = rememberTextFieldState(),
    lineLimits = TextFieldLineLimits.SingleLine,
    label = { Text("Email") },
    placeholder = { Text("example@gmail.com") },
)

You can also provide leading and trailing icons:

import androidx.compose.foundation.text.input.TextFieldLineLimits
import androidx.compose.foundation.text.input.clearText
import androidx.compose.foundation.text.input.rememberTextFieldState
import androidx.compose.material.Icon
import androidx.compose.material.IconButton
import androidx.compose.material.Text
import androidx.compose.material.TextField
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Clear
import androidx.compose.material.icons.filled.Favorite
import androidx.compose.runtime.remember

val state = rememberTextFieldState()
TextField(
    state = state,
    lineLimits = TextFieldLineLimits.SingleLine,
    placeholder = { Text("placeholder") },
    leadingIcon = { Icon(Icons.Filled.Favorite, contentDescription = null) },
    trailingIcon = {
        IconButton(onClick = { state.clearText() }) {
            Icon(Icons.Filled.Clear, contentDescription = "Clear text")
        }
    },
)

To handle the error input state, use isError parameter:

import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.foundation.text.input.TextFieldLineLimits
import androidx.compose.foundation.text.input.rememberTextFieldState
import androidx.compose.material.Text
import androidx.compose.material.TextField
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.saveable.rememberSaveable
import androidx.compose.runtime.snapshotFlow
import androidx.compose.ui.Modifier
import androidx.compose.ui.semantics.error
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.text.input.KeyboardType

val state = rememberTextFieldState()
var isError by rememberSaveable { mutableStateOf(false) }

fun validate(text: CharSequence) {
    val atIndex = text.indexOf('@')
    isError = atIndex < 0 || text.indexOf('.', startIndex = atIndex) < 0
}

LaunchedEffect(Unit) {
    snapshotFlow { state.text }
        .collect {
            // Do something whenever text field value changes
            isError = false
        }
}
TextField(
    state = state,
    lineLimits = TextFieldLineLimits.SingleLine,
    label = { Text(if (isError) "Email*" else "Email") },
    isError = isError,
    keyboardOptions = KeyboardOptions(keyboardType = KeyboardType.Email),
    onKeyboardAction = { validate(state.text) },
    modifier =
        Modifier.semantics {
            // Provide localized description of the error
            if (isError) error("Email format is invalid.")
        },
)

Additionally, you may provide additional message at the bottom:

import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.text.input.TextFieldLineLimits
import androidx.compose.foundation.text.input.rememberTextFieldState
import androidx.compose.material.ContentAlpha
import androidx.compose.material.MaterialTheme
import androidx.compose.material.Text
import androidx.compose.material.TextField
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.unit.dp

Column {
    TextField(
        state = rememberTextFieldState(),
        label = { Text("Label") },
        lineLimits = TextFieldLineLimits.SingleLine,
    )
    Text(
        text = "Helper message",
        color = MaterialTheme.colors.onSurface.copy(alpha = ContentAlpha.medium),
        style = MaterialTheme.typography.caption,
        modifier = Modifier.padding(start = 16.dp),
    )
}

Hiding a software keyboard on IME action performed:

import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.foundation.text.input.rememberTextFieldState
import androidx.compose.material.Text
import androidx.compose.material.TextField
import androidx.compose.runtime.remember
import androidx.compose.ui.platform.LocalSoftwareKeyboardController
import androidx.compose.ui.text.input.ImeAction

val keyboardController = LocalSoftwareKeyboardController.current
TextField(
    state = rememberTextFieldState(),
    label = { Text("Label") },
    keyboardOptions = KeyboardOptions(imeAction = ImeAction.Done),
    onKeyboardAction = { keyboardController?.hide() },
)
Parameters
state: TextFieldState

TextFieldState object that holds the internal editing state of this text field.

modifier: Modifier = Modifier

a Modifier for this text field

enabled: Boolean = true

controls the enabled state of the TextField. When false, the text field will be neither editable nor focusable, the input of the text field will not be selectable, visually text field will appear in the disabled UI state

readOnly: Boolean = false

controls the editable state of the TextField. When true, the text field can not be modified, however, a user can focus it and copy text from it. Read-only text fields are usually used to display pre-filled forms that user can not edit

textStyle: TextStyle = LocalTextStyle.current

the style to be applied to the input text. The default textStyle uses the LocalTextStyle defined by the theme

label: (@Composable () -> Unit)? = null

the optional label to be displayed inside the text field container. The default text style for internal Text is Typography.caption when the text field is in focus and Typography.subtitle1 when the text field is not in focus

placeholder: (@Composable () -> Unit)? = null

the optional placeholder to be displayed when the text field is in focus and the input text is empty. The default text style for internal Text is Typography.subtitle1

leadingIcon: (@Composable () -> Unit)? = null

the optional leading icon to be displayed at the beginning of the text field container

trailingIcon: (@Composable () -> Unit)? = null

the optional trailing icon to be displayed at the end of the text field container

isError: Boolean = false

indicates if the text field's current value is in error. If set to true, the label, bottom indicator and trailing icon by default will be displayed in error color

inputTransformation: InputTransformation? = null

Optional InputTransformation that will be used to transform changes to the TextFieldState made by the user. The transformation will be applied to changes made by hardware and software keyboard events, pasting or dropping text, accessibility services, and tests. The transformation will not be applied when changing the state programmatically, or when the transformation is changed. If the transformation is changed on an existing text field, it will be applied to the next user edit. the transformation will not immediately affect the current state.

outputTransformation: OutputTransformation? = null

An OutputTransformation that transforms how the contents of the text field are presented.

keyboardOptions: KeyboardOptions = KeyboardOptions.Default

software keyboard options that contains configuration such as KeyboardType and ImeAction.

onKeyboardAction: KeyboardActionHandler? = null

Called when the user presses the action button in the input method editor (IME), or by pressing the enter key on a hardware keyboard. By default this parameter is null, and would execute the default behavior for a received IME Action e.g., ImeAction.Done would close the keyboard, ImeAction.Next would switch the focus to the next focusable item on the screen.

lineLimits: TextFieldLineLimits = TextFieldLineLimits.Default

Whether the text field should be SingleLine, scroll horizontally, and ignore newlines; or MultiLine and grow and scroll vertically. If SingleLine is passed, all newline characters ('\n') within the text will be replaced with regular whitespace (' '), ensuring that the contents of the text field are presented in a single line.

scrollState: ScrollState = rememberScrollState()

Scroll state that manages either horizontal or vertical scroll of the text field. If lineLimits is SingleLine, this text field is treated as single line with horizontal scroll behavior. In other cases the text field becomes vertically scrollable.

shape: Shape = TextFieldDefaults.TextFieldShape

the shape of the text field's container

colors: TextFieldColors = TextFieldDefaults.textFieldColors()

TextFieldColors that will be used to resolve color of the text, content (including label, placeholder, leading and trailing icons, indicator line) and background for this text field in different states. See TextFieldDefaults.textFieldColors

interactionSource: MutableInteractionSource? = null

an optional hoisted MutableInteractionSource for observing and emitting Interactions for this text field. You can use this to change the text field's appearance or preview the text field in different states. Note that if null is provided, interactions will still happen internally.

TextField

@Composable
fun TextField(
    value: String,
    onValueChange: (String) -> Unit,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    readOnly: Boolean = false,
    textStyle: TextStyle = LocalTextStyle.current,
    label: (@Composable () -> Unit)? = null,
    placeholder: (@Composable () -> Unit)? = null,
    leadingIcon: (@Composable () -> Unit)? = null,
    trailingIcon: (@Composable () -> Unit)? = null,
    isError: Boolean = false,
    visualTransformation: VisualTransformation = VisualTransformation.None,
    keyboardOptions: KeyboardOptions = KeyboardOptions.Default,
    keyboardActions: KeyboardActions = KeyboardActions(),
    singleLine: Boolean = false,
    maxLines: Int = if (singleLine) 1 else Int.MAX_VALUE,
    minLines: Int = 1,
    interactionSource: MutableInteractionSource? = null,
    shape: Shape = TextFieldDefaults.TextFieldShape,
    colors: TextFieldColors = TextFieldDefaults.textFieldColors()
): Unit

Material Design filled text field.

Filled text fields have more visual emphasis than outlined text fields, making them stand out when surrounded by other content and components.

Filled text field
image

If you are looking for an outlined version, see OutlinedTextField.

If apart from input text change you also want to observe the cursor location, selection range, or IME composition use the TextField overload with the TextFieldValue parameter instead.

Parameters
value: String

the input text to be shown in the text field

onValueChange: (String) -> Unit

the callback that is triggered when the input service updates the text. An updated text comes as a parameter of the callback

modifier: Modifier = Modifier

a Modifier for this text field

enabled: Boolean = true

controls the enabled state of the TextField. When false, the text field will be neither editable nor focusable, the input of the text field will not be selectable, visually text field will appear in the disabled UI state

readOnly: Boolean = false

controls the editable state of the TextField. When true, the text field can not be modified, however, a user can focus it and copy text from it. Read-only text fields are usually used to display pre-filled forms that user can not edit

textStyle: TextStyle = LocalTextStyle.current

the style to be applied to the input text. The default textStyle uses the LocalTextStyle defined by the theme

label: (@Composable () -> Unit)? = null

the optional label to be displayed inside the text field container. The default text style for internal Text is Typography.caption when the text field is in focus and Typography.subtitle1 when the text field is not in focus

placeholder: (@Composable () -> Unit)? = null

the optional placeholder to be displayed when the text field is in focus and the input text is empty. The default text style for internal Text is Typography.subtitle1

leadingIcon: (@Composable () -> Unit)? = null

the optional leading icon to be displayed at the beginning of the text field container

trailingIcon: (@Composable () -> Unit)? = null

the optional trailing icon to be displayed at the end of the text field container

isError: Boolean = false

indicates if the text field's current value is in error. If set to true, the label, bottom indicator and trailing icon by default will be displayed in error color

visualTransformation: VisualTransformation = VisualTransformation.None

transforms the visual representation of the input value For example, you can use PasswordVisualTransformation to create a password text field. By default no visual transformation is applied

keyboardOptions: KeyboardOptions = KeyboardOptions.Default

software keyboard options that contains configuration such as KeyboardType and ImeAction.

keyboardActions: KeyboardActions = KeyboardActions()

when the input service emits an IME action, the corresponding callback is called. Note that this IME action may be different from what you specified in KeyboardOptions.imeAction.

singleLine: Boolean = false

when set to true, this text field becomes a single horizontally scrolling text field instead of wrapping onto multiple lines. The keyboard will be informed to not show the return key as the ImeAction. Note that maxLines parameter will be ignored as the maxLines attribute will be automatically set to 1.

maxLines: Int = if (singleLine) 1 else Int.MAX_VALUE

the maximum height in terms of maximum number of visible lines. It is required that 1 <= minLines<= maxLines. This parameter is ignored when singleLine is true.

minLines: Int = 1

the minimum height in terms of minimum number of visible lines. It is required that 1 <= minLines<= maxLines. This parameter is ignored when singleLine is true.

interactionSource: MutableInteractionSource? = null

an optional hoisted MutableInteractionSource for observing and emitting Interactions for this text field. You can use this to change the text field's appearance or preview the text field in different states. Note that if null is provided, interactions will still happen internally.

shape: Shape = TextFieldDefaults.TextFieldShape

the shape of the text field's container

colors: TextFieldColors = TextFieldDefaults.textFieldColors()

TextFieldColors that will be used to resolve color of the text, content (including label, placeholder, leading and trailing icons, indicator line) and background for this text field in different states. See TextFieldDefaults.textFieldColors

TextField

@Composable
fun TextField(
    value: TextFieldValue,
    onValueChange: (TextFieldValue) -> Unit,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    readOnly: Boolean = false,
    textStyle: TextStyle = LocalTextStyle.current,
    label: (@Composable () -> Unit)? = null,
    placeholder: (@Composable () -> Unit)? = null,
    leadingIcon: (@Composable () -> Unit)? = null,
    trailingIcon: (@Composable () -> Unit)? = null,
    isError: Boolean = false,
    visualTransformation: VisualTransformation = VisualTransformation.None,
    keyboardOptions: KeyboardOptions = KeyboardOptions.Default,
    keyboardActions: KeyboardActions = KeyboardActions(),
    singleLine: Boolean = false,
    maxLines: Int = if (singleLine) 1 else Int.MAX_VALUE,
    minLines: Int = 1,
    interactionSource: MutableInteractionSource? = null,
    shape: Shape = TextFieldDefaults.TextFieldShape,
    colors: TextFieldColors = TextFieldDefaults.textFieldColors()
): Unit

Material Design filled text field.

Filled text fields have more visual emphasis than outlined text fields, making them stand out when surrounded by other content and components.

Filled text field
image

If you are looking for an outlined version, see OutlinedTextField. For a text field specifically designed for passwords or other secure content, see SecureTextField.

This overload provides access to the input text, cursor position, selection range and IME composition. If you only want to observe an input text change, use the TextField overload with the String parameter instead.

Parameters
value: TextFieldValue

the input TextFieldValue to be shown in the text field

onValueChange: (TextFieldValue) -> Unit

the callback that is triggered when the input service updates values in TextFieldValue. An updated TextFieldValue comes as a parameter of the callback

modifier: Modifier = Modifier

a Modifier for this text field

enabled: Boolean = true

controls the enabled state of the TextField. When false, the text field will be neither editable nor focusable, the input of the text field will not be selectable, visually text field will appear in the disabled UI state

readOnly: Boolean = false

controls the editable state of the TextField. When true, the text field can not be modified, however, a user can focus it and copy text from it. Read-only text fields are usually used to display pre-filled forms that user can not edit

textStyle: TextStyle = LocalTextStyle.current

the style to be applied to the input text. The default textStyle uses the LocalTextStyle defined by the theme

label: (@Composable () -> Unit)? = null

the optional label to be displayed inside the text field container. The default text style for internal Text is Typography.caption when the text field is in focus and Typography.subtitle1 when the text field is not in focus

placeholder: (@Composable () -> Unit)? = null

the optional placeholder to be displayed when the text field is in focus and the input text is empty. The default text style for internal Text is Typography.subtitle1

leadingIcon: (@Composable () -> Unit)? = null

the optional leading icon to be displayed at the beginning of the text field container

trailingIcon: (@Composable () -> Unit)? = null

the optional trailing icon to be displayed at the end of the text field container

isError: Boolean = false

indicates if the text field's current value is in error state. If set to true, the label, bottom indicator and trailing icon by default will be displayed in error color

visualTransformation: VisualTransformation = VisualTransformation.None

transforms the visual representation of the input value. For example, you can use PasswordVisualTransformation to create a password text field. By default no visual transformation is applied

keyboardOptions: KeyboardOptions = KeyboardOptions.Default

software keyboard options that contains configuration such as KeyboardType and ImeAction.

keyboardActions: KeyboardActions = KeyboardActions()

when the input service emits an IME action, the corresponding callback is called. Note that this IME action may be different from what you specified in KeyboardOptions.imeAction.

singleLine: Boolean = false

when set to true, this text field becomes a single horizontally scrolling text field instead of wrapping onto multiple lines. The keyboard will be informed to not show the return key as the ImeAction. Note that maxLines parameter will be ignored as the maxLines attribute will be automatically set to 1.

maxLines: Int = if (singleLine) 1 else Int.MAX_VALUE

the maximum height in terms of maximum number of visible lines. It is required that 1 <= minLines<= maxLines. This parameter is ignored when singleLine is true.

minLines: Int = 1

the minimum height in terms of minimum number of visible lines. It is required that 1 <= minLines<= maxLines. This parameter is ignored when singleLine is true.

interactionSource: MutableInteractionSource? = null

an optional hoisted MutableInteractionSource for observing and emitting Interactions for this text field. You can use this to change the text field's appearance or preview the text field in different states. Note that if null is provided, interactions will still happen internally.

shape: Shape = TextFieldDefaults.TextFieldShape

the shape of the text field's container

colors: TextFieldColors = TextFieldDefaults.textFieldColors()

TextFieldColors that will be used to resolve color of the text, content (including label, placeholder, leading and trailing icons, indicator line) and background for this text field in different states. See TextFieldDefaults.textFieldColors