dropShadow

Functions summary

Modifier
Modifier.dropShadow(shape: Shape, block: DropShadowScope.() -> Unit)

Draws a drop shadow behind the rest of the content with the geometry specified by the given shape and the shadow properties defined the DropShadowScope.

Cmn
Modifier
Modifier.dropShadow(shape: Shape, shadow: Shadow)

Draws a drop shadow behind the rest of the content with the geometry specified by the given shape and the shadow properties defined by the Shadow.

Cmn

Functions

Modifier.dropShadow

fun Modifier.dropShadow(shape: Shape, block: DropShadowScope.() -> Unit): Modifier

Draws a drop shadow behind the rest of the content with the geometry specified by the given shape and the shadow properties defined the DropShadowScope. This is different than Modifier.shadow as this does not introduce a graphicsLayer to render elevation based shadows. This shadow is rendered without a single light source and will render consistently regardless of the on screen position of the content. This is similar to Modifier.dropShadow except that specification of drop shadow parameters is done with the lambda with DropShadowScope allows for more efficient transformations for animated use cases without recomposition.

import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.size
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.dropShadow
import androidx.compose.ui.graphics.RectangleShape
import androidx.compose.ui.graphics.shadow.Shadow
import androidx.compose.ui.unit.dp

Box(Modifier.size(100.dp, 100.dp).dropShadow(RectangleShape, Shadow(12.dp)))
Parameters
shape: Shape

Geometry of the shadow

block: DropShadowScope.() -> Unit

DropShadowScope block where shadow properties are defined

Modifier.dropShadow

fun Modifier.dropShadow(shape: Shape, shadow: Shadow): Modifier

Draws a drop shadow behind the rest of the content with the geometry specified by the given shape and the shadow properties defined by the Shadow. This is different than Modifier.shadow as this does not introduce a graphicsLayer to render elevation based shadows. This shadow is rendered without a single light source and will render consistently regardless of the on screen position of the content.

import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.size
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.dropShadow
import androidx.compose.ui.graphics.RectangleShape
import androidx.compose.ui.graphics.shadow.Shadow
import androidx.compose.ui.unit.dp

Box(Modifier.size(100.dp, 100.dp).dropShadow(RectangleShape, Shadow(12.dp)))
Parameters
shape: Shape

Geometry of the shadow

shadow: Shadow

Properties of the shadow like radius, spread, offset, and fill properties like the color or brush