ElevatedButton

Functions summary

Unit
@Composable
ElevatedButton(
    onClick: () -> Unit,
    modifier: Modifier,
    enabled: Boolean,
    shape: Shape,
    colors: ButtonColors,
    elevation: ButtonElevation?,
    border: BorderStroke?,
    contentPadding: PaddingValues,
    interactionSource: MutableInteractionSource?,
    content: @Composable RowScope.() -> Unit
)

Material Design elevated button

Cmn
Unit
@Composable
@ExperimentalMaterial3ExpressiveApi
ElevatedButton(
    onClick: () -> Unit,
    shapes: ButtonShapes,
    modifier: Modifier,
    enabled: Boolean,
    colors: ButtonColors,
    elevation: ButtonElevation?,
    border: BorderStroke?,
    contentPadding: PaddingValues,
    interactionSource: MutableInteractionSource?,
    content: @Composable RowScope.() -> Unit
)

Material Design elevated button

Cmn

Functions

ElevatedButton

@Composable
fun ElevatedButton(
    onClick: () -> Unit,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    shape: Shape = ButtonDefaults.elevatedShape,
    colors: ButtonColors = ButtonDefaults.elevatedButtonColors(),
    elevation: ButtonElevation? = ButtonDefaults.elevatedButtonElevation(),
    border: BorderStroke? = null,
    contentPadding: PaddingValues = ButtonDefaults.ContentPadding,
    interactionSource: MutableInteractionSource? = null,
    content: @Composable RowScope.() -> Unit
): Unit

Material Design elevated button

Buttons help people initiate actions, from sending an email, to sharing a document, to liking a post.

Elevated button
image

Elevated buttons are high-emphasis buttons that are essentially FilledTonalButtons with a shadow. To prevent shadow creep, only use them when absolutely necessary, such as when the button requires visual separation from patterned container.

import androidx.compose.material3.Button
import androidx.compose.material3.ElevatedButton
import androidx.compose.material3.Text

ElevatedButton(onClick = { /* Do something! */ }) { Text("Elevated Button") }

Choose the best button for an action based on the amount of emphasis it needs. The more important an action is, the higher emphasis its button should be.

The default text style for internal Text components will be set to Typography.labelLarge.

Parameters
onClick: () -> Unit

called when this button is clicked

modifier: Modifier = Modifier

the Modifier to be applied to this button

enabled: Boolean = true

controls the enabled state of this button. When false, this component will not respond to user input, and it will appear visually disabled and disabled to accessibility services.

shape: Shape = ButtonDefaults.elevatedShape

defines the shape of this button's container, border (when border is not null), and shadow (when using elevation)

colors: ButtonColors = ButtonDefaults.elevatedButtonColors()

ButtonColors that will be used to resolve the colors for this button in different states. See ButtonDefaults.elevatedButtonColors.

elevation: ButtonElevation? = ButtonDefaults.elevatedButtonElevation()

ButtonElevation used to resolve the elevation for this button in different states. This controls the size of the shadow below the button. Additionally, when the container color is ColorScheme.surface, this controls the amount of primary color applied as an overlay. See ButtonDefaults.elevatedButtonElevation.

border: BorderStroke? = null

the border to draw around the container of this button

contentPadding: PaddingValues = ButtonDefaults.ContentPadding

the spacing values to apply internally between the container and the content

interactionSource: MutableInteractionSource? = null

an optional hoisted MutableInteractionSource for observing and emitting Interactions for this button. You can use this to change the button's appearance or preview the button in different states. Note that if null is provided, interactions will still happen internally.

content: @Composable RowScope.() -> Unit

The content displayed on the button, expected to be text, icon or image.

ElevatedButton

@Composable
@ExperimentalMaterial3ExpressiveApi
fun ElevatedButton(
    onClick: () -> Unit,
    shapes: ButtonShapes,
    modifier: Modifier = Modifier,
    enabled: Boolean = true,
    colors: ButtonColors = ButtonDefaults.elevatedButtonColors(),
    elevation: ButtonElevation? = ButtonDefaults.elevatedButtonElevation(),
    border: BorderStroke? = null,
    contentPadding: PaddingValues = ButtonDefaults.contentPaddingFor(ButtonDefaults.MinHeight),
    interactionSource: MutableInteractionSource? = null,
    content: @Composable RowScope.() -> Unit
): Unit

Material Design elevated button

Buttons help people initiate actions, from sending an email, to sharing a document, to liking a post. It also morphs between the shapes provided in shapes depending on the state of the interaction with the button as long as the shapes provided our CornerBasedShapes. If a shape in shapes isn't a CornerBasedShape, then button will change between the ButtonShapes according to user interaction.

Elevated button
image

Elevated buttons are high-emphasis buttons that are essentially FilledTonalButtons with a shadow. To prevent shadow creep, only use them when absolutely necessary, such as when the button requires visual separation from patterned container.

import androidx.compose.material3.Button
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.ElevatedButton
import androidx.compose.material3.Text

ElevatedButton(onClick = {}, shapes = ButtonDefaults.shapes()) { Text("Elevated Button") }

Choose the best button for an action based on the amount of emphasis it needs. The more important an action is, the higher emphasis its button should be.

The default text style for internal Text components will be set to Typography.labelLarge.

Parameters
onClick: () -> Unit

called when this button is clicked

shapes: ButtonShapes

the ButtonShapes that this button with morph between depending on the user's interaction with the button.

modifier: Modifier = Modifier

the Modifier to be applied to this button

enabled: Boolean = true

controls the enabled state of this button. When false, this component will not respond to user input, and it will appear visually disabled and disabled to accessibility services.

colors: ButtonColors = ButtonDefaults.elevatedButtonColors()

ButtonColors that will be used to resolve the colors for this button in different states. See ButtonDefaults.elevatedButtonColors.

elevation: ButtonElevation? = ButtonDefaults.elevatedButtonElevation()

ButtonElevation used to resolve the elevation for this button in different states. This controls the size of the shadow below the button. Additionally, when the container color is ColorScheme.surface, this controls the amount of primary color applied as an overlay. See ButtonDefaults.elevatedButtonElevation.

border: BorderStroke? = null

the border to draw around the container of this button

contentPadding: PaddingValues = ButtonDefaults.contentPaddingFor(ButtonDefaults.MinHeight)

the spacing values to apply internally between the container and the content

interactionSource: MutableInteractionSource? = null

an optional hoisted MutableInteractionSource for observing and emitting Interactions for this button. You can use this to change the button's appearance or preview the button in different states. Note that if null is provided, interactions will still happen internally.

content: @Composable RowScope.() -> Unit

The content displayed on the button, expected to be text, icon or image.