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DiscretePathEffect
public
class
DiscretePathEffect
extends PathEffect
Summary
Public constructors |
DiscretePathEffect(float segmentLength, float deviation)
Chop the path into lines of segmentLength, randomly deviating from the
original path by deviation.
|
Inherited methods |
From class
android.graphics.PathEffect
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
|
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
|
boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one.
|
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
|
int
|
hashCode()
Returns a hash code value for the object.
|
final
void
|
notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait(long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait(long timeoutMillis)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait()
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted.
|
|
Public constructors
DiscretePathEffect
public DiscretePathEffect (float segmentLength,
float deviation)
Chop the path into lines of segmentLength, randomly deviating from the
original path by deviation.
Parameters |
segmentLength |
float |
deviation |
float |
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Last updated 2025-02-10 UTC.
[null,null,["Last updated 2025-02-10 UTC."],[],[],null,["# DiscretePathEffect\n\nAdded in [API level 1](/guide/topics/manifest/uses-sdk-element#ApiLevels) \nSummary: [Ctors](#pubctors) \\| [Inherited Methods](#inhmethods) \n\nDiscretePathEffect\n==================\n\n*** ** * ** ***\n\n[Kotlin](/reference/kotlin/android/graphics/DiscretePathEffect \"View this page in Kotlin\") \\|Java\n\n\n`\npublic\n\n\nclass\nDiscretePathEffect\n`\n\n\n`\n\n\n`\n\n`\n\nextends `[PathEffect](/reference/android/graphics/PathEffect)`\n\n\n`\n\n`\n\n\n`\n\n|---|---|-------------------------------------|\n| [java.lang.Object](/reference/java/lang/Object) |||\n| ↳ | [android.graphics.PathEffect](/reference/android/graphics/PathEffect) ||\n| | ↳ | android.graphics.DiscretePathEffect |\n\n\u003cbr /\u003e\n\n*** ** * ** ***\n\nSummary\n-------\n\n| ### Public constructors ||\n|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|---|\n| ` `[DiscretePathEffect](/reference/android/graphics/DiscretePathEffect#DiscretePathEffect(float,%20float))`(float segmentLength, float deviation) ` Chop the path into lines of segmentLength, randomly deviating from the original path by deviation. |\n\n| ### Inherited methods |\n|-----------------------|---|\n| From class ` `[android.graphics.PathEffect](/reference/android/graphics/PathEffect)` ` |---------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | ` void` | ` `[finalize](/reference/android/graphics/PathEffect#finalize())`() ` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. | ||\n| From class ` `[java.lang.Object](/reference/java/lang/Object)` ` |---------------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | ` `[Object](/reference/java/lang/Object) | ` `[clone](/reference/java/lang/Object#clone())`() ` Creates and returns a copy of this object. | | ` boolean` | ` `[equals](/reference/java/lang/Object#equals(java.lang.Object))`(`[Object](/reference/java/lang/Object)` obj) ` Indicates whether some other object is \"equal to\" this one. | | ` void` | ` `[finalize](/reference/java/lang/Object#finalize())`() ` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. | | ` final `[Class](/reference/java/lang/Class)`\u003c?\u003e` | ` `[getClass](/reference/java/lang/Object#getClass())`() ` Returns the runtime class of this `Object`. | | ` int` | ` `[hashCode](/reference/java/lang/Object#hashCode())`() ` Returns a hash code value for the object. | | ` final void` | ` `[notify](/reference/java/lang/Object#notify())`() ` Wakes up a single thread that is waiting on this object's monitor. | | ` final void` | ` `[notifyAll](/reference/java/lang/Object#notifyAll())`() ` Wakes up all threads that are waiting on this object's monitor. | | ` `[String](/reference/java/lang/String) | ` `[toString](/reference/java/lang/Object#toString())`() ` Returns a string representation of the object. | | ` final void` | ` `[wait](/reference/java/lang/Object#wait(long,%20int))`(long timeoutMillis, int nanos) ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed. | | ` final void` | ` `[wait](/reference/java/lang/Object#wait(long))`(long timeoutMillis) ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed. | | ` final void` | ` `[wait](/reference/java/lang/Object#wait())`() ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*. | ||\n\nPublic constructors\n-------------------\n\n### DiscretePathEffect\n\nAdded in [API level 1](/guide/topics/manifest/uses-sdk-element#ApiLevels) \n\n```\npublic DiscretePathEffect (float segmentLength, \n float deviation)\n```\n\nChop the path into lines of segmentLength, randomly deviating from the\noriginal path by deviation.\n\n\u003cbr /\u003e\n\n| Parameters ||\n|-----------------|----------------|\n| `segmentLength` | `float` \u003cbr /\u003e |\n| `deviation` | `float` \u003cbr /\u003e |"]]