Gainmap


public final class Gainmap
extends Object implements Parcelable

java.lang.Object
   ↳ android.graphics.Gainmap


Gainmap represents a mechanism for augmenting an SDR image to produce an HDR one with variable display adjustment capability. It is a combination of a set of metadata describing how to apply the gainmap, as well as either a 1 (such as Bitmap.Config.ALPHA_8 or 3 (such as Bitmap.Config.ARGB_8888 with the alpha channel ignored) channel Bitmap that represents the gainmap data itself.

When rendering to an ActivityInfo.COLOR_MODE_HDR activity, the hardware accelerated Canvas will automatically apply the gainmap when sufficient HDR headroom is available.

Gainmap Structure

The logical whole of a gainmap'd image consists of a base Bitmap that represents the original image as would be displayed without gainmap support in addition to a gainmap with a second enhancement image. In the case of a JPEG, the base image would be the typical 8-bit SDR image that the format is commonly associated with. The gainmap image is embedded alongside the base image, often at a lower resolution (such as 1/4th), along with some metadata to describe how to apply the gainmap. The gainmap image itself is then a greyscale image representing the transformation to apply onto the base image to reconstruct an HDR rendition of it.

As such these "gainmap images" consist of 3 parts - a base Bitmap with a Bitmap.getGainmap() that returns an instance of this class which in turn contains the enhancement layer represented as another Bitmap, accessible via getGainmapContents()

Applying a gainmap manually

When doing custom rendering such as to an OpenGL ES or Vulkan context, the gainmap is not automatically applied. In such situations, the following steps are appropriate to render the gainmap in combination with the base image.

Suppose our display has HDR to SDR ratio of H, and we wish to display an image with gainmap on this display. Let B be the pixel value from the base image in a color space that has the primaries of the base image and a linear transfer function. Let G be the pixel value from the gainmap. Let D be the output pixel in the same color space as B. The value of D is computed as follows:

First, let W be a weight parameter determining how much the gainmap will be applied.

   W = clamp((log(H)                      - log(minDisplayRatioForHdrTransition)) /
             (log(displayRatioForFullHdr) - log(minDisplayRatioForHdrTransition), 0, 1)
Next, let L be the gainmap value in log space. We compute this from the value G that was sampled from the texture as follows:
   L = mix(log(ratioMin), log(ratioMax), pow(G, gamma))
Finally, apply the gainmap to compute D, the displayed pixel. If the base image is SDR then compute:
   D = (B + epsilonSdr) * exp(L * W) - epsilonHdr

In the above math, log() is a natural logarithm and exp() is natural exponentiation. The base for these functions cancels out and does not affect the result, so other bases may be used if preferred.

Summary

Inherited constants

Fields

public static final Creator<Gainmap> CREATOR

Public constructors

Gainmap(Bitmap gainmapContents)

Creates a gainmap from a given Bitmap.

Gainmap(Gainmap gainmap, Bitmap gainmapContents)

Creates a new gainmap using the provided gainmap as the metadata source and the provided bitmap as the replacement for the gainmapContents

Public methods

int describeContents()

No special parcel contents.

float getDisplayRatioForFullHdr()

Gets the hdr/sdr ratio at which point applying the gainmap results in an HDR rendition

float[] getEpsilonHdr()

Gets the hdr epsilon.

float[] getEpsilonSdr()

Gets the sdr epsilon.

Bitmap getGainmapContents()
float[] getGamma()

Gets the gainmap gamma.

float getMinDisplayRatioForHdrTransition()

Gets the hdr/sdr ratio below which applying the gainmap results in an SDR rendition.

float[] getRatioMax()

Gets the gainmap ratio max.

float[] getRatioMin()

Gets the gainmap ratio max.

void setDisplayRatioForFullHdr(float max)

Sets the hdr/sdr ratio at which point applying the gainmap results in an HDR rendition.

void setEpsilonHdr(float r, float g, float b)

Sets the hdr epsilon which is used to avoid numerical instability.

void setEpsilonSdr(float r, float g, float b)

Sets the sdr epsilon which is used to avoid numerical instability.

void setGainmapContents(Bitmap bitmap)

Sets the image data of the gainmap.

void setGamma(float r, float g, float b)

Sets the gainmap gamma.

void setMinDisplayRatioForHdrTransition(float min)

Sets the hdr/sdr ratio below which applying the gainmap results in an SDR rendition.

void setRatioMax(float r, float g, float b)

Sets the gainmap ratio max.

void setRatioMin(float r, float g, float b)

Sets the gainmap ratio min.

void writeToParcel(Parcel dest, int flags)

Write the gainmap to the parcel.

Inherited methods

Fields

CREATOR

Added in API level 34
public static final Creator<Gainmap> CREATOR

Public constructors

Gainmap

Added in API level 34
public Gainmap (Bitmap gainmapContents)

Creates a gainmap from a given Bitmap. The caller is responsible for setting the various fields to the desired values. The defaults are as follows:

  • Ratio min is 1f, 1f, 1f
  • Ratio max is 2f, 2f, 2f
  • Gamma is 1f, 1f, 1f
  • Epsilon SDR is 0f, 0f, 0f
  • Epsilon HDR is 0f, 0f, 0f
  • Display ratio SDR is 1f
  • Display ratio HDR is 2f
It is strongly recommended that at least the ratio max and display ratio HDR are adjusted to better suit the given gainmap contents.

Parameters
gainmapContents Bitmap: This value cannot be null.

Gainmap

Added in API level 35
public Gainmap (Gainmap gainmap, 
                Bitmap gainmapContents)

Creates a new gainmap using the provided gainmap as the metadata source and the provided bitmap as the replacement for the gainmapContents

Parameters
gainmap Gainmap: This value cannot be null.

gainmapContents Bitmap: This value cannot be null.

Public methods

describeContents

Added in API level 34
public int describeContents ()

No special parcel contents.

Returns
int a bitmask indicating the set of special object types marshaled by this Parcelable object instance. Value is either 0 or CONTENTS_FILE_DESCRIPTOR

getDisplayRatioForFullHdr

Added in API level 34
public float getDisplayRatioForFullHdr ()

Gets the hdr/sdr ratio at which point applying the gainmap results in an HDR rendition

Returns
float This value cannot be null.

getEpsilonHdr

Added in API level 34
public float[] getEpsilonHdr ()

Gets the hdr epsilon. For single-plane gainmaps, all 3 components should be the same. The components are in r, g, b order.

Returns
float[] This value cannot be null.

getEpsilonSdr

Added in API level 34
public float[] getEpsilonSdr ()

Gets the sdr epsilon. For single-plane gainmaps, all 3 components should be the same. The components are in r, g, b order.

Returns
float[] This value cannot be null.

getGainmapContents

Added in API level 34
public Bitmap getGainmapContents ()

Returns
Bitmap Returns the image data of the gainmap represented as a Bitmap. This is represented as a Bitmap for broad API compatibility, however certain aspects of the Bitmap are ignored such as Bitmap.getColorSpace() or Bitmap.getGainmap() as they are not relevant to the gainmap's enhancement layer. This value cannot be null.

getGamma

Added in API level 34
public float[] getGamma ()

Gets the gainmap gamma. For single-plane gainmaps, all 3 components should be the same. The components are in r, g, b order.

Returns
float[] This value cannot be null.

getMinDisplayRatioForHdrTransition

Added in API level 34
public float getMinDisplayRatioForHdrTransition ()

Gets the hdr/sdr ratio below which applying the gainmap results in an SDR rendition.

Returns
float This value cannot be null.

getRatioMax

Added in API level 34
public float[] getRatioMax ()

Gets the gainmap ratio max. For single-plane gainmaps, all 3 components should be the same. The components are in r, g, b order.

Returns
float[] This value cannot be null.

getRatioMin

Added in API level 34
public float[] getRatioMin ()

Gets the gainmap ratio max. For single-plane gainmaps, all 3 components should be the same. The components are in r, g, b order.

Returns
float[] This value cannot be null.

setDisplayRatioForFullHdr

Added in API level 34
public void setDisplayRatioForFullHdr (float max)

Sets the hdr/sdr ratio at which point applying the gainmap results in an HDR rendition.

Parameters
max float: The hdr/sdr ratio at which point applying the gainmap results in an HDR rendition. Must be >= 1.0f Value is 1.0f or greater

setEpsilonHdr

Added in API level 34
public void setEpsilonHdr (float r, 
                float g, 
                float b)

Sets the hdr epsilon which is used to avoid numerical instability. For single-plane gainmaps, r, g, and b should be the same.

Parameters
r float

g float

b float

setEpsilonSdr

Added in API level 34
public void setEpsilonSdr (float r, 
                float g, 
                float b)

Sets the sdr epsilon which is used to avoid numerical instability. For single-plane gainmaps, r, g, and b should be the same.

Parameters
r float

g float

b float

setGainmapContents

Added in API level 34
public void setGainmapContents (Bitmap bitmap)

Sets the image data of the gainmap. This is the 1 or 3 channel enhancement layer to apply to the base image. This is represented as a Bitmap for broad API compatibility, however certain aspects of the Bitmap are ignored such as Bitmap.getColorSpace() or Bitmap.getGainmap() as they are not relevant to the gainmap's enhancement layer.

Parameters
bitmap Bitmap: The non-null bitmap to set as the gainmap's contents

setGamma

Added in API level 34
public void setGamma (float r, 
                float g, 
                float b)

Sets the gainmap gamma. For single-plane gainmaps, r, g, and b should be the same.

Parameters
r float

g float

b float

setMinDisplayRatioForHdrTransition

Added in API level 34
public void setMinDisplayRatioForHdrTransition (float min)

Sets the hdr/sdr ratio below which applying the gainmap results in an SDR rendition.

Parameters
min float: The minimum hdr/sdr ratio at which point applying the gainmap results in an SDR rendition. Must be >= 1.0f Value is 1.0f or greater

setRatioMax

Added in API level 34
public void setRatioMax (float r, 
                float g, 
                float b)

Sets the gainmap ratio max. For single-plane gainmaps, r, g, and b should be the same.

Parameters
r float

g float

b float

setRatioMin

Added in API level 34
public void setRatioMin (float r, 
                float g, 
                float b)

Sets the gainmap ratio min. For single-plane gainmaps, r, g, and b should be the same.

Parameters
r float

g float

b float

writeToParcel

Added in API level 34
public void writeToParcel (Parcel dest, 
                int flags)

Write the gainmap to the parcel.

Parameters
dest Parcel: Parcel object to write the gainmap data into This value cannot be null.

flags int: Additional flags about how the object should be written.