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CombinedVibration.ParallelCombination
public
static
final
class
CombinedVibration.ParallelCombination
extends Object
A combination of haptic effects that should be played in multiple vibrators in parallel.
Summary
Inherited methods |
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
|
boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one.
|
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
|
int
|
hashCode()
Returns a hash code value for the object.
|
final
void
|
notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait(long timeoutMillis, int nanos)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait(long timeoutMillis)
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
|
final
void
|
wait()
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted.
|
|
Public methods
addVibrator
public CombinedVibration.ParallelCombination addVibrator (int vibratorId,
VibrationEffect effect)
Add or replace a one shot vibration effect to be performed by the specified vibrator.
Parameters |
vibratorId |
int : The id of the vibrator that should perform this effect. |
effect |
VibrationEffect : The effect this vibrator should play.
This value cannot be null . |
Content and code samples on this page are subject to the licenses described in the Content License. Java and OpenJDK are trademarks or registered trademarks of Oracle and/or its affiliates.
Last updated 2025-02-10 UTC.
[null,null,["Last updated 2025-02-10 UTC."],[],[],null,["# CombinedVibration.ParallelCombination\n\nAdded in [API level 31](/guide/topics/manifest/uses-sdk-element#ApiLevels) \nSummary: [Methods](#pubmethods) \\| [Inherited Methods](#inhmethods) \n\nCombinedVibration.ParallelCombination\n=====================================\n\n*** ** * ** ***\n\n[Kotlin](/reference/kotlin/android/os/CombinedVibration.ParallelCombination \"View this page in Kotlin\") \\|Java\n\n\n`\npublic\nstatic\nfinal\n\nclass\nCombinedVibration.ParallelCombination\n`\n\n\n`\n\nextends `[Object](/reference/java/lang/Object)`\n\n\n`\n\n`\n\n\n`\n\n|---|--------------------------------------------------|\n| [java.lang.Object](/reference/java/lang/Object) ||\n| ↳ | android.os.CombinedVibration.ParallelCombination |\n\n\u003cbr /\u003e\n\n*** ** * ** ***\n\nA combination of haptic effects that should be played in multiple vibrators in parallel. \n**See also:**\n\n- [CombinedVibration.startParallel()](/reference/android/os/CombinedVibration#startParallel())\n\nSummary\n-------\n\n| ### Public methods ||\n|---------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| ` `[CombinedVibration.ParallelCombination](/reference/android/os/CombinedVibration.ParallelCombination) | ` `[addVibrator](/reference/android/os/CombinedVibration.ParallelCombination#addVibrator(int,%20android.os.VibrationEffect))`(int vibratorId, `[VibrationEffect](/reference/android/os/VibrationEffect)` effect) ` Add or replace a one shot vibration effect to be performed by the specified vibrator. |\n| ` `[CombinedVibration](/reference/android/os/CombinedVibration) | ` `[combine](/reference/android/os/CombinedVibration.ParallelCombination#combine())`() ` Combine all of the added effects into a [CombinedVibration](/reference/android/os/CombinedVibration). |\n\n| ### Inherited methods |\n|-----------------------|---|\n| From class ` `[java.lang.Object](/reference/java/lang/Object)` ` |---------------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | ` `[Object](/reference/java/lang/Object) | ` `[clone](/reference/java/lang/Object#clone())`() ` Creates and returns a copy of this object. | | ` boolean` | ` `[equals](/reference/java/lang/Object#equals(java.lang.Object))`(`[Object](/reference/java/lang/Object)` obj) ` Indicates whether some other object is \"equal to\" this one. | | ` void` | ` `[finalize](/reference/java/lang/Object#finalize())`() ` Called by the garbage collector on an object when garbage collection determines that there are no more references to the object. | | ` final `[Class](/reference/java/lang/Class)`\u003c?\u003e` | ` `[getClass](/reference/java/lang/Object#getClass())`() ` Returns the runtime class of this `Object`. | | ` int` | ` `[hashCode](/reference/java/lang/Object#hashCode())`() ` Returns a hash code value for the object. | | ` final void` | ` `[notify](/reference/java/lang/Object#notify())`() ` Wakes up a single thread that is waiting on this object's monitor. | | ` final void` | ` `[notifyAll](/reference/java/lang/Object#notifyAll())`() ` Wakes up all threads that are waiting on this object's monitor. | | ` `[String](/reference/java/lang/String) | ` `[toString](/reference/java/lang/Object#toString())`() ` Returns a string representation of the object. | | ` final void` | ` `[wait](/reference/java/lang/Object#wait(long,%20int))`(long timeoutMillis, int nanos) ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed. | | ` final void` | ` `[wait](/reference/java/lang/Object#wait(long))`(long timeoutMillis) ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*, or until a certain amount of real time has elapsed. | | ` final void` | ` `[wait](/reference/java/lang/Object#wait())`() ` Causes the current thread to wait until it is awakened, typically by being *notified* or *interrupted*. | ||\n\nPublic methods\n--------------\n\n### addVibrator\n\nAdded in [API level 31](/guide/topics/manifest/uses-sdk-element#ApiLevels) \n\n```\npublic CombinedVibration.ParallelCombination addVibrator (int vibratorId, \n VibrationEffect effect)\n```\n\nAdd or replace a one shot vibration effect to be performed by the specified vibrator.\n\n\u003cbr /\u003e\n\n| Parameters ||\n|--------------|----------------------------------------------------------------------------------------------|\n| `vibratorId` | `int`: The id of the vibrator that should perform this effect. \u003cbr /\u003e |\n| `effect` | `VibrationEffect`: The effect this vibrator should play. This value cannot be `null`. \u003cbr /\u003e |\n\n| Returns ||\n|------------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| [CombinedVibration.ParallelCombination](/reference/android/os/CombinedVibration.ParallelCombination) | The [ParallelCombination](/reference/android/os/CombinedVibration.ParallelCombination) object to enable adding multiple effects in one chain. This value cannot be `null`. \u003cbr /\u003e |\n\n**See also:**\n\n- [VibrationEffect.createOneShot(long, int)](/reference/android/os/VibrationEffect#createOneShot(long,%20int)) \n\n### combine\n\nAdded in [API level 31](/guide/topics/manifest/uses-sdk-element#ApiLevels) \n\n```\npublic CombinedVibration combine ()\n```\n\nCombine all of the added effects into a [CombinedVibration](/reference/android/os/CombinedVibration).\n\nThe [ParallelCombination](/reference/android/os/CombinedVibration.ParallelCombination) object is still valid after this\ncall, so you can continue adding more effects to it and generating more\n[CombinedVibration](/reference/android/os/CombinedVibration)s by calling this method again.\n\n\u003cbr /\u003e\n\n| Returns ||\n|--------------------------------------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| [CombinedVibration](/reference/android/os/CombinedVibration) | The [CombinedVibration](/reference/android/os/CombinedVibration) resulting from combining the added effects to be played in parallel. This value cannot be `null`. \u003cbr /\u003e |"]]